WADs in idGames, PRBOOM
Complex 502. Arrival
UAC infantry squad arrives in a remote island complex #502, located on one of the planets in the lived-in space sector. After the "incident" on Mars and the Earth it was completely abandoned. Only one-third of the attendants, security guards and management were able to escape during the invasion. The exact purpose, types of studies and other data on a set of secret ... The detachment is obtained to assess the situation, to get on the transport tunnel to the server stations and make backup copies of the surviving information on special media. Suddenly Center loses contact with all the squad, but an hour later received a message unreadable unidentified enemy and request for assistance. One of the foot soldiers in the reserve mandated urgently to reach the last-place output unit to communicate ... It is my first wad. For experienced players...
A big brown-yellow complex, with some outdoor areas. Also a non-linear map (if the action is too hard, try another route). I've tried some fake 3D effects, and also some Boom features -translucent walls, deep water-. This map follows a similar style to my previous wad "Hachisch", but with a more solid theme, and some new textures.