WADs in idGames, STRIFE
Strife Shareware v1.0
The first release of a demo for Strife, older than the first full retail release, and much more elusive online than the Strife 1.1 demo. This release is primarily intended for historical preservation and curiosity. For a more accurate representation of the full game, see /roguestuff/strife11.zip, or buy Strife: Veteran Edition.
Three (3) seperate patches, which replace certain DooM 2 weapons with Lucas Arts' Dark Forces weapons. Also, these are "new" , not the old crappy recycled DF graphics that everyone's used to. PATCH #1 DT-AUTO.WAD, DT-AUTO.DEH Replaces Chaingun and Plasma Gun with AutoCannon. Can be fired in two ways: Bullet, and Plasma. (doesn't even remotely resemble Dark Forces) PATCH #2 DT-BLSTR.WAD DT-BLSTR.DEH Replaces Pistol and Plasma Gun with Blaster pistol and Blaster rifle. I tried, but this one isn't too hot. PATCH #3 DT-MINE.WAD DT-MINE.DEH The best looking of the three. Replaces Fists, Rockets, and Plasma with Fists, Thermal Detonators, and Land Mines. I strongly reccommend you use DoomLegacy for this one if you want to get the maximum effectiveness. Unfortunately, the land mines only work in 'timer' mode. I couldn't get the proximity detonation to work properly.