WADs in idGames, ZANDRONUM
There is a dimension, a dimension full of nonsense and surrealism. It is a place where crates are out to kill you, and a place where logic jumps off a bridge. A journey into a wondrous land of ludicrosity, your next stop: Beyond Reality! This WAD is playable on zdoom, skulltag, and zandronum, OpenGL is recommended to remove palette issues on some textures.
The Chamber Of Damnation
I started working on this a long while ago 2008 and put about a years work in off and on but ultimately decided to work on other stuff. There is a lot of texture miss-alignments some bugs etc originally created for Skulltag I have included the necessary files to play this in Zandranom. These maps take the player through a journey into the inner reaches of Hell, Maps are based on large chambers inspiration mainly from Deus Vult Map 02. These are my noob maps, so yes there is a lot of mistakes but at the same time there is also some interesting stuff the Maps are slaughter maps of course =) so please remember this is released as is and has not been fully polished.
Friendly Cooperatives 3
The third installment of the Friendly Cooperatives series with simulated players that have even better A.I. than the previous versions. Also this new version gives you more control over the size of the team and who you want helping you. Comes with a manual so those who are clueless how to use it can now see it visually.
Doom 2 Variations by Dimaension X
With the release of Dimaension X's "Doom 2 Variations" tribute : to Bobby Prince's compositions for Doom 2, I quickly assembled : a workable PWAD using the songs to be used in the game using : a ZDoom source port. : : Note I used 16bit mono in order to reduce file upload size : but the songs still sound pretty good. If you want to listen : to Dave's tracks in full quality, head to http://dimaensionxblog.blogspot : or simply go directly to http://www.archive.org/details/the_doom_2_variations