WADs in idGames, ZDOOM
11 detailed levels made specifically for zdoomgl.Includes scripting, ambient sounds, and color lighting.I played these levels with the md2 models, md2 sky, and in zdoomgl 0.66, and the lighting and environments will blow you away!I highly recommend these options to get the most out of these single player missions.
Demons of Problematique
A short trip through hell, set on by a classic Doom story. Originally intended as just a Boom compatible level, I got a little carried away with it, especially the ending credits\scenes. It carries in at over 10 Mb because of the ambient sounds used... so turn off any music you have playing, turn up the volume on other music in ZDoom and enjoy! If you want to know your kill percentage, secrets found and playing time, wait until after the ending credits. This will run under GZDoom provided it supports ZDoom r538's features, but some lighting will look strange or too dark, no matter what setting.
UAC Military Nightmare 2
So after a fucking year of slacking off, constant loss of interest, lack of ideas, computer issues, real life stuff, and headaches from bugs; I present to you: UAC Military Nightmare 2. Way back in march of 2012, many people wanted me to do videos about Terry's exquisite masterpieces, but since I found doing that incredibly boring, I decided to make something way more interesting (At least to me), a sequel to possibly the most detested DooM WAD ever made. And here it is, the trainwreck of shitty maps, terrible voice acting, unfairly difficult battles, lots of threats involving your rear, and a stupid storyline, has finally arrived. Like the original UACMN, this WAD is meant to be very difficult, but not where everything kills you in one hit (Though there is the difficulty setting for that.), but where everything is a massive clusterfuck of with unfair traps, bullet hell, and total insanity. Enjoy wasting your time on this piece of turd. :P
Satanic is a hardcore and (I think) challenging ZDoom weapon/gameplay mod. The player becomes a necromancer, who has joined the eternal war. So, you'll have a chance to use both the darkest spells of the underground necromaniac cult and the fire-arms (who would be so careless wandering the Doom world without a gun, huh?) The name of this mod came from the Warcraft III map 'Defence of the Ancients' (aka DotA), where player could assemble an artifact called Satanic, which granted player the ability to steal his enemies' life when attacking. If you don't like the marvellous noir palette provided by Post, just remove the Noir.wad from the Satanic.pk3 It is strongly recommended to read the detailed description which could be found in the satanic.txt before playing this mod.