Super Sonic DooM
A DooM 2 episode with a Sonic influence throughout, courtesy of a brainwave I had during the map drawing phase of Licence to Spell DooM. It has the Sonic layout (zones, acts, bosses) and also has some Sonic features (monitors, springs, water). It also uses the health system seen in map 09 of Fragpor
007: Licence to Spell DooM
An Ultimate ZDoom episode! Yes, I decided to go all modern and build a source port only episode. Having seen the ZDoom features for the first time shortly after the release of Shadowcaster, I decided to build for ZDoom, as it's features are REALLY cool, and I have lots of cool ideas for them!