This WAD provides the 10mm assault rifle, grenade launcher and smart gun from Justin Fisher's *amazing* Aliens Total Conversion - the point being so that you can use these weapons in normal games of Doom. The assault rifle replaces the chaingun, the rocket launcher becomes a grenade launcher and
Guns PC v1.261
This wad is for EDGE (http://edge.sourceforge.net/) It enhances and changes all doom weapons and some items. It works fine with original Doom levels, so it has no new maps. I'm making a level designed for this tho. You can also make your own maps, see the extra.txt for all the new items you can put
Operation Body Count guns
These are guns from wolf3d-engine game called Operation Body Count. ZDoom special effects, low-res sprites that are small in doom and custom gameplay balance make these guns feel very different from original game (which I have never played anyway :p, analysis based on YouTube videos
ALPHA GUNS (and more)
early Alpha versions which you would hardly recognise.
Alpha Guns is a Partial Conversion for Doom and Doom II which simulates part of this Doom Alpha v0.4.
The early Space Marine had a very crude arsenal at his disposal - chainsaw, bayonet, rifle and machine gun. The rocket launcher
Hard Doom Guns
Vanilla DEHACKED gameplay mod.
Balance of Doom's weapons and monsters has been tweaked to better suit slaughter gameplay, and generally to be better balanced. Pistol can now find its usefullness even if you have chaingun, the same with shotgun x SSG, plasma gun x BFG, even fist and chainsaw