4 Towers Revision 2
Filenames
4tr2.wad
Size
409.29 KB
MD5
c0ca00fa1b85a195ebb06b8a28bfb7af
SHA-1
0101e65d0f4d799fb010570856f5b725e22e4e78
SHA-256
ed2619e379f11db341bdb780764ec6dab9ed6988d1131f8439aecba82e1896cd
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
29
Maps
MAP01
Download
Read Me
========================================================================== Title : 4 Towers Revision 2 Filename : 4TR2.WAD Author : Jeff Larson Email Address(es) : [email protected] or (IN: [email protected]), whichever works. Misc. Author Info : I am known as "Carmack" on the Cyberspace BBS. Description : Deathmatch level for Doom 2, Replaces Level 1. Credits : Beta Testers from the Cyberspace BBS are as listed below: Myself (Carmack) Astro Bad Breath Buster Dominion Fantom Hat Trick (Ralph Evans) Lawdog Prefact Poor Man Puck Wing Any other Beta Tester I may have forgot to include. Thanks very much to these Beta Testers that helped me test this level before releasing it :). Thanks also for your suggestions, they have been valuable to me! =============================================================================== *Play Information* Level : MAP01 Single Player : Considered useless :) Cooperative 2-4 Player : No (Player 1-4 starts added for general purpose. This way if you start a game in Co-op mode, Doom II won't exit with an error. Besides, playing in Co-op mode is just like Deathmatch 1.0). There are no monsters to destroy. Deathmatch 2-4 Player : Yes --> 2 player is fun, but sometimes takes a while to find the other player. 3 and 4 player games are much more eventful. Difficulty Settings : Nightmare difficulty and Deathmatch II. Deathmatch 2 is important for weapons to reappear especially if you want to have berserk fights. Turbo 130 or 150 is suggested. Use higher turbo rates incase the level seems sluggish. Sometimes it can be with slower CPUs' over modem connects. New Sounds : Yes New Graphics : Yes (Status Bar graphics) New Music : Same as the 4TOWERS.WAD music Demos Replaced : None * Construction * Base : A revision of my original 4TOWERS.WAD file! Many changes were made! This level was edited/made with Gamma Correction set at 4. Editor(s) used : DCK (Doom Construction Kit) v2.2! The best editor I have seen to date! Known Bugs/Problems : Get DCK22-F.ZIP to fix frequent lock-ups in DCK v2.2. Known Functionality : DCK has some of the best tools for ease of making levels. I have never made levels so fast. Have to give a lot of credit to the Grid Modes since it goes as large as 512 and as small as 2! Thank You Ben Morris! * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels without prior permission! You MAY distribute this WAD, provided you include all of the files herein this archive, 4TR2.WAD, 4TR2.TXT and FILE_ID.DIZ with no modifications! You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include these files intact, and only if you DO NOT try to sell it for profit or trade it for any such consideration or monetary benefit. This WAD and its accompanying files (listed above) are NOT to be sold commercially without my prior written permission and consent. * Where to get this WAD * FTP sites : Wherever it may have been uploaded BBS numbers : Cyberspace BBS (714) 838-8100, (714) 559-8100 (Previously known as the K2 BBS). Other : Wherever it may have been uploaded Other levels made by Carmack: 4TOWERS.ZIP (4TOWERS.WAD) - Initial release of 4Towers. KOTM.ZIP (KOTM.WAD) - King of the Mountain Deathmatch WAD. Look for upcoming levels to be made!
Maps
Endoom

▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ DOOM II(tm), Hell on Earth ──────────────────────────────────────────────────────────────── You have been playing the 4TR2.WAD file created by by Jeff Larson (user Carmack on the Cyberspace BBS (714) 838-8100). I am also interested to hear your feedback about this level. You can email me at this Internet address, "[email protected]". Credits: Many thanks to those who gave me ideas, helped me improve, and test this revision of 4 Towers! I am much happier with this version's over-all look and feel. Much credit goes to Ben Morris for making DCK v2.2, it made editing my original level easy. DOOM II WAS CREATED BY id SOFTWARE: Programming: John Carmack, John Romero, Dave Taylor Art: Adrian Carmack, Kevin Cloud Design: Sandy Petersen BIZ: Jay Wilbur BizAssist: Donna Jackson Design and Support: Shawn Green, American McGee