It goes away in the end

It goes away in the end

"This map was created as experiment to learn about Eternity Engine and mapping and now I can show results. Also this served as break from my main project. I ...

Filenames
igaite.wad
Size
2.18 MB
MD5
77a5e7e2aa253d24be56cbb995146a5e
SHA-1
01908236cfe2db0ce95f2797c78ab282d8cb86de
SHA-256
cd70581e3a1adeded4b6d7931ee12ef592b9a615de6dc901b6a11f0b5b669b70
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
93
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Eternity Engine
Primary purpose         : Single play
===========================================================================
Title                   : It goes away in the end
Filename                : igaite.wad
Release date            : 2019-12-06
Author                  : Misty/Mysterious Haruko
Email Address           : [redacted]
Other Files By Author   : Greymood, Deviled, Darkness Flaw,
Misc. Author Info       : 23 years old mapper... 

Description             : "This map was created as experiment to learn about
                          Eternity Engine and mapping and now I can show
                          results. Also this served as break from my main
                          project. I wanted finish this before my birthday,
                          but I'm almost two weeks late, but it doesn't
                          matter. I recommend use the newest version of port
                          for better experience."

Additional Credits to   : Gothic for patchtex
                          Annihilator and urn sprites are from realm667
                          page.
                          Mechadon for his awesome sky pack
                          Unknown person who sequenced in midi "Right Here,
                          Right Now" track by Fatboy Slim.
                          
                          Special Thanks to: Eternity dev team for help with
                          decorate to EDF conversion.
                          leodoom85, DMPhobos and Liberation for testing and
                          providing important feedback. 
===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : Yes
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch 
Build Time              : Month and half and entire year of procrastination.
Editor(s) used          : Gzdoom Builder - Bugfix, Slade
Known Bugs              : I hope none of them
May Not Run With        : Vanilla/limit removing, boom and zdoom family ports
Tested With             : Eternity Engine 4.0


* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes. If you remix, transform, or build upon the
material, you must distribute your contributions under the same license as
the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

It goes away in the end

It goes away in the end (MAP01)

Deathmatch Spawns
0
Co-op Spawns
11

Graphics