Terminator: Unit 9042 Deluxe Edition

Terminator: Unit 9042 Deluxe Edition

If you played termin WADs this won't be anything new for you. Fixed gameplay and cutscenes can now be skipped :P

Filenames
terdelux.wad
Size
20.94 MB
MD5
34cf0ef937b804dd4f16a6065d2e3f14
SHA-1
01bbe3374cfa3bcb3c623d89573169e880927b83
SHA-256
1c2d64e51b2eb964bf085a3c7e2b604d2eb872136577b585f7c19a030dd00ebf
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
966
Maps
TITLEMAP, MAP02, MAP01, MAP03, MAP05, MAP07, MAP04, MAP06

Read Me

===========================================================================
Archive Maintainer      : N/A
Update to               : N/A
Advanced engine needed  : ZDoom 2.1.7 (recommended) or Skulltag 0.97c3
Primary purpose         : Single Player/Coop
===========================================================================
Title                   : Terminator: Unit 9042 Deluxe Edition
Filename                : terdelux.wad
Release date            : 14.04.2007
Author                  : Zalewa
Email Address           : [email protected]
Other Files By Author   : alinv.wad, stdom.wad map03 and map06
Misc. Author Info       : I'm from Poland

Description             : If you played termin WADs this won't be anything new for you. Fixed gameplay and cutscenes can now be skipped :P

Additional Credits to   : 
- authors of marines skins
- authors of both wallpapers (titlepic, interpic)
- authors of sound clips (AvP and other)
- SuperGod (misc help)

Special Thanks to	:
- James Cameron for The Terminator
- SuperGod and Leszek 'Sinner' König for testing
- Nathan 'Cryosabre' Lazenby for text correction (he didn't correct this txt file although :P)
- ZDoomwiki editors (without you I wouldn't be able to create this)
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01 - MAP07
Single Player           : Yes
Cooperative 2-8 Player  : Yes!!! 
Deathmatch 2-8 Player   : No
Other game styles       : No
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : time
Editor(s) used          : Doom Builder, SLumpEd
Known Bugs              : doesn't work 100% properly online on Skulltag 0.97c, although is still beatable
May Not Run With...     : EVERYTHING except Zdoom 2.1.7 or Skulltag 0.97c3


* Additional information for noobs *

- If you think that my spelling or grammar is wrong - go fuck yourself and learn Polish.
- If you believe that architecture in these levels is "repetitive and unimaginative" 
  ((c) by Pritch) - go and play all these shitwads you can find in archives.
- If you find it stupid to put hordes of monsters everywhere possible I got a very serious
  message for you: the reason for you to die so many times is because your skills are not
  enough - if you can't beat this wad go and play something that is EMPTY.
+ I know that sounds are stolen from Aliens movie and that they are around since forever, you idiot

* Additional information about changes *

- Vulcan Cannon is now even more powerful, although it uses more ammo
- SpreadFireZombie Terminator sprite was changed
- music was changed
- termin1.wad and termin2.wad intros are now split into different maps, which CAN now be skipped
- most of the cutscenes can now be skipped
- interpolation in DSPUNCH and DSNOWAY sounds is fixed
- no more player ghosts remaining when dying while firing Vulcan Cannon
- Terribilis Est Locust Iste boss is now more powerful (15000 health, 8 painchance),
- termin1.wad majorly revamped
- termin2.wad slightly changed
- dead dogs don't freeze the client when reconnecting anymore (Skulltag 0.97c3)
- dog is now a bit higher (it's easier to punch him without autoaim)

* Copyright / Permissions *

Authors may NOT use the maps as a base for modification or reuse.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: 
FTP sites:

Maps

TITLEMAP

TITLEMAP

Deathmatch Spawns
0
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
11
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
11
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
8
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
8
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
8
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
8
MAP06

MAP06

Deathmatch Spawns
0
Co-op Spawns
8

Graphics