undergnd.wad
Filenames
undergnd.wad
Size
33.64 KB
MD5
4ae3d2aeb75cecb4fce973b7eb3c6161
SHA-1
01bdda573f4c4d0a19f3b308cbd3812f942f7d78
SHA-256
5f04b9b33eafe9a9f1c4eac4d40c8b54a5c720437ddde5577fde9ac860c9ac92
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
12
Maps
MAP01
Download
Read Me
Here's the WAD file which illustrates several hard-to-implement and VERY important WAD features, texture-mapping, difficulty levels, and a couple of nice features, including monster "turrets," two-part doors, and one-way wall-doors. Enjoy, learn, and await the coming of Quake drooling... Mneumenth, cyborg dragon of Earth and helper of Dominia [email protected] Oh, yeah, it's MAP01, and won't work in Doom 1. If there's enough interest, I'll "port" it to Heretic, Hexus, and Doom 1, as requested and upon availability of editors for said programs.