Hidden Temple

Hidden Temple

My first complete singleplayer map. Thematically, Hidden Temple should make you feel like you're exploring in a lost world. It's a quick one, though.

Filenames
hidden.wad, HIDDEN.wad
Size
526.88 KB
MD5
257d075052e30460b33b0962a41a3415
SHA-1
01f18b86d35e21263ce9bea8bd07fd1c09d93b7c
SHA-256
c063900c1ecf33f4bd5c6f6f33f9b94005abc20bd380f0feecf929993da767d5
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
12
Maps
MAP05

Read Me

===========================================================================


Advanced engine needed  : A limit removing source port is needed to avoid graphical glitches
Primary purpose         : Single play
===========================================================================
Title                   : Hidden Temple
Filename                : HIDDEN.WAD
Release date            : February 26, 2013
Author                  : isVital
Email Address           : [email protected]

Description             : My first complete singleplayer map. Thematically, 
			  Hidden Temple should make you feel like you're 
			  exploring in a lost world. It's a quick one, though.

Additional Credits to   : id Software, the creators of Doom Builder and ZDoom
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map05
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A dozen or two hours over a couple of weeks
Editor(s) used          : Doom Builder 2
Known Bugs              : None
May Not Run With        : Vanilla Doom will run the level, but you'll see a 
			  hall of mirrors effect in the large areas due to 
		          going over the linedef limit.
Tested With             : ZDoom 2.6.1
			  Chocolate Doom 1.7



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *
FTP://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
1