Christmas Doom 2006 (Zmas2k6) Beta 6!

Christmas Doom 2006 (Zmas2k6) Beta 6!

Christmas Doom 2006 (Zmas2k6) Beta 6! - zmas2k6_final.wad (Doom II) is a PWAD featuring 7 maps (MAP01, MAP03, MAP04, MAP05, MAP06, and more)

Filenames
zmas2k6_final.wad
Size
5.06 MB
MD5
97bf2446336ae13bbc5f9e88f256aed7
SHA-1
023e40732930cd172ca43c680987a0263dc39f11
SHA-256
cf24681d811f32196465772ee065a3fca7e7f61bc49080c7c83071e7c5f0d8cf
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
555
Maps
MAP01, MAP03, MAP04, MAP05, MAP06, MAP07, MAP02

Read Me

=================================================================
Title                           :Christmas Doom 2006 (Zmas2k6) Beta 6!
Filename                        :zmas2k6_B06.wad
Author(s)                       :Da_maniaC and Cybershark
Email Address                   :listed below
Misc. Author Info               :Creator of ZDCTFMP3.wad Map25 - Lethal Industry
Description                     :A Christmas styled deathmatch wad that aims for great fun during the holidays!
Additional Credits to           :Obituary; for letting me use 2 of his old DM maps which i finished and heavily modified.
				:Cybershark for lending me a hand and making 3 great maps for the pack (map05 - map07).
				:Sirtimberwolf, he let me borrow his Nightsky seen in his DamDM Map. I thank him for creating it.
				:Seismos, he helped with some deer friendly scripting for map02! ;)
				:Orbit interactive; they let me use their old christmas wad, it served as a base for the new christmas DM pack.
				:I also want to thank everyone that helped testing and like to play the Christmas maps a lot! :)
==================================================================


* Play Information *

Map #                           :map01 - map07
Single Player                 	:Not really, just for looking around i guess.
Cooperative 2-4 Player    	:Not really.
Deathmatch 2-4 Player           :Yep.
				:* For Deathmatch on Zdaemon remember to turn the 'Spawn monsters' DMFLag on for some maps use, 
				:* dormant monsters as additional decoration of the map.
Difficulty Settings           	:None, other then the settings applying to Deathmatch.
New Sounds                      :Yes, custom created death/gib sounds and some humouristic taunts etc.
New Graphics                    :Yes, several new sprites for items, weapons and OMG SNOW!
New Music                       :Yes! What would a christmas wad be without christmas songs. :)
New Textures			:Yes, Most of the textures were created by me (Da_maniaC) and Cybershark, the original wad by Orbit interactive also served as a base.



* Construction *

Time                            :Too much (The pack gets an annual release every year....go figure :).
Base                            :Most from scratch, others were DM maps in a very early stage that are now finished.
Editor(s) used                  :Doom Builder v1.66, XWE v1.15
Known Bugs                      :None. If there are dont bother, its just for fun. :)
Misc				:Hi mom.


* Copyright / Permissions *

You MAY distribute this PWAD, provided you include this file, with
no modifications.  You (PLEASE) may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you notify me. You are
expressly -forbidden- to use any of the included levels as bases
without the express consent of the author of the level in question.

*all comments/suggestions to [email protected]



=================================================================
Title                           :Christmas Doom 2006 (Zmas2k6) Beta 6!
Filename                        :zmas2k6_B06.wad
Author(s)                       :Da_maniaC and Cybershark
Email Address                   :listed below
Misc. Author Info               :Creator of ZDCTFMP3.wad Map25 - Lethal Industry
Description                     :A Christmas styled deathmatch wad that aims for great fun during the holidays!
Additional Credits to           :Obituary; for letting me use 2 of his old DM maps which i finished and heavily modified.
				:Cybershark for lending me a hand and making 3 great maps for the pack (map05 - map07).
				:Sirtimberwolf, he let me borrow his Nightsky seen in his DamDM Map. I thank him for creating it.
				:Seismos, he helped with some deer friendly scripting for map02! ;)
				:Orbit interactive; they let me use their old christmas wad, it served as a base for the new christmas DM pack.
				:I also want to thank everyone that helped testing and like to play the Christmas maps a lot! :)
==================================================================


* Play Information *

Map #                           :map01 - map07
Single Player                 	:Not really, just for looking around i guess.
Cooperative 2-4 Player    	:Not really.
Deathmatch 2-4 Player           :Yep.
				:* For Deathmatch on Zdaemon remember to turn the 'Spawn monsters' DMFLag on for some maps use, 
				:* dormant monsters as additional decoration of the map.
Difficulty Settings           	:None, other then the settings applying to Deathmatch.
New Sounds                      :Yes, custom created death/gib sounds and some humouristic taunts etc.
New Graphics                    :Yes, several new sprites for items, weapons and OMG SNOW!
New Music                       :Yes! What would a christmas wad be without christmas songs. :)
New Textures			:Yes, Most of the textures were created by me (Da_maniaC) and Cybershark, the original wad by Orbit interactive also served as a base.



* Construction *

Time                            :Too much (The pack gets an annual release every year....go figure :).
Base                            :Most from scratch, others were DM maps in a very early stage that are now finished.
Editor(s) used                  :Doom Builder v1.66, XWE v1.15
Known Bugs                      :None. If there are dont bother, its just for fun. :)
Misc				:Hi mom.


* Copyright / Permissions *

You MAY distribute this PWAD, provided you include this file, with
no modifications.  You (PLEASE) may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you notify me. You are
expressly -forbidden- to use any of the included levels as bases
without the express consent of the author of the level in question.

*all comments/suggestions to [email protected]



Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
1
MAP03

MAP03

Deathmatch Spawns
10
Co-op Spawns
5
MAP04

MAP04

Deathmatch Spawns
11
Co-op Spawns
3
MAP05

MAP05

Deathmatch Spawns
6
Co-op Spawns
2
MAP06

MAP06

Deathmatch Spawns
7
Co-op Spawns
1
MAP07

MAP07

Deathmatch Spawns
9
Co-op Spawns
1
MAP02

MAP02

Deathmatch Spawns
8
Co-op Spawns
1