4Pdeath.wad

4Pdeath.wad

The setting is 75% out in the open, however, there are a few passage ways outside of the large open area. A few secret places, but no official secrets where ...

Filenames
4pdeath.wad
Size
38.61 KB
MD5
540a207b443f80cb04687e103b2cc401
SHA-1
027eca5a125cb3625a0bfe0f0c35f282e9428161
SHA-256
b87437e8e8bc6d1e530592252b0eae55971d4b1363da2ec856f55c1563471845
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

4Pdeath.wad

Author:  Jason Boche, W. St. Paul, MN
Internet address:  [email protected] or [email protected]
Completion date:  February 8, 1995
Completion time:  10 hours (gimme a break, it's my first one!)
Tools used:  Doomcad5.1 for Windows, AMD 486DX2/80
Needed:  Registered version of Doom2 (v 1.666 or above)
Replaces:  Map 01                                   

This pwad supports single player, 2-player modem, and 2 thru 4 player network
play (co-op and deathmatch).  Start out on map 01 to play this level.  This is
my first distribution and attempt at creating a DoomII level.

This level can be played as a single level only, but it was really meant for
2 to 4 player deathmatch.  It's alot more fun that way!

The setting is 75% out in the open, however, there are a few passage ways
outside of the large open area.  A few secret places, but no official 
secrets where you get credit for them.

Give me some feedback and let me know what you think!

You can reach me at [email protected] or [email protected]

Happy Dooming!
4Pdeath.wad

Author:  Jason Boche, W. St. Paul, MN
Internet address:  [email protected] or [email protected]
Completion date:  February 8, 1995
Completion time:  10 hours (gimme a break, it's my first one!)
Tools used:  Doomcad5.1 for Windows, AMD 486DX2/80
Needed:  Registered version of Doom2 (v 1.666 or above)
Replaces:  Map 01                                   

This pwad supports single player, 2-player modem, and 2 thru 4 player network
play (co-op and deathmatch).  Start out on map 01 to play this level.  This is
my first distribution and attempt at creating a DoomII level.

This level can be played as a single level only, but it was really meant for
2 to 4 player deathmatch.  It's alot more fun that way!

The setting is 75% out in the open, however, there are a few passage ways
outside of the large open area.  A few secret places, but no official 
secrets where you get credit for them.

Give me some feedback and let me know what you think!

You can reach me at [email protected] or [email protected]

Happy Dooming!

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
4