4Pdeath.wad
The setting is 75% out in the open, however, there are a few passage ways outside of the large open area. A few secret places, but no official secrets where ...
Filenames
4pdeath.wad
Size
38.61 KB
MD5
540a207b443f80cb04687e103b2cc401
SHA-1
027eca5a125cb3625a0bfe0f0c35f282e9428161
SHA-256
b87437e8e8bc6d1e530592252b0eae55971d4b1363da2ec856f55c1563471845
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
4Pdeath.wad Author: Jason Boche, W. St. Paul, MN Internet address: [email protected] or [email protected] Completion date: February 8, 1995 Completion time: 10 hours (gimme a break, it's my first one!) Tools used: Doomcad5.1 for Windows, AMD 486DX2/80 Needed: Registered version of Doom2 (v 1.666 or above) Replaces: Map 01 This pwad supports single player, 2-player modem, and 2 thru 4 player network play (co-op and deathmatch). Start out on map 01 to play this level. This is my first distribution and attempt at creating a DoomII level. This level can be played as a single level only, but it was really meant for 2 to 4 player deathmatch. It's alot more fun that way! The setting is 75% out in the open, however, there are a few passage ways outside of the large open area. A few secret places, but no official secrets where you get credit for them. Give me some feedback and let me know what you think! You can reach me at [email protected] or [email protected] Happy Dooming!
4Pdeath.wad Author: Jason Boche, W. St. Paul, MN Internet address: [email protected] or [email protected] Completion date: February 8, 1995 Completion time: 10 hours (gimme a break, it's my first one!) Tools used: Doomcad5.1 for Windows, AMD 486DX2/80 Needed: Registered version of Doom2 (v 1.666 or above) Replaces: Map 01 This pwad supports single player, 2-player modem, and 2 thru 4 player network play (co-op and deathmatch). Start out on map 01 to play this level. This is my first distribution and attempt at creating a DoomII level. This level can be played as a single level only, but it was really meant for 2 to 4 player deathmatch. It's alot more fun that way! The setting is 75% out in the open, however, there are a few passage ways outside of the large open area. A few secret places, but no official secrets where you get credit for them. Give me some feedback and let me know what you think! You can reach me at [email protected] or [email protected] Happy Dooming!