doom2_map22_patch1.wad

doom2_map22_patch1.wad is a PWAD

Filenames
doom2_map22_patch1.wad
Size
370 bytes
MD5
0311a363b02a7ec3766db27038bb3bb4
SHA-1
c72bfe9eacc17463fd5c74afddb7fc3f1c00555e
SHA-256
402b4936ed641e1cd3853a2440d2db4f3a41970b4ee217c53237086a2eb5390a
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
1

Read Me

Changes the flags of the Deathmatch starts on map22 to easy, medium and hard.
ZDaemon ignores things without skill flags so the Deathmatch spawn points
are missing.

Syntax:
Thing_Change (type, flags, x, y, z, new_angle, new_type, new_flags)

2012-05-05 Krawa
Changes the flags of the Deathmatch starts on map22 to easy, medium and hard.
ZDaemon ignores things without skill flags so the Deathmatch spawn points
are missing.

Syntax:
Thing_Change (type, flags, x, y, z, new_angle, new_type, new_flags)

2012-05-05 Krawa