Blast

Blast

The third map I made for ZPack, which ended up as E1M2. At the time it felt very modern, but an update to ZDoom broke the plasma bolt effect at the start of ...

Filenames
ph_08-06-27_blast.wad
Size
1.62 MB
MD5
2835ffbd77d1ab8b7966aba70e94ca2e
SHA-1
035d2d5bffa0ce3ba92756c47cdc927b897548dd
SHA-256
550192b34a1bead8b7fc30c803924d07ecc3790ec1a3b7bcf2443d3dbe649095
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
170
Maps
MAP01

Read Me

Title                   : Blast
Filename                : ph_08-06-27_Blast.wad
Release date            : 27/06/08
Author                  : James "Phobus" Cresswell
Primary purpose         : Single Player and Co-operative
Advanced engine needed  : ZDoom-based (latest version recommended)

Description             : The third map I made for ZPack, which ended up as E1M2. At the time it felt very modern, but an update to ZDoom broke the plasma bolt effect at the start of the map (which I've now fixed) and the overall aesthetic has become another example of the "T667 detail guide" in action, which at least means high fidelity. The map itself is relatively easy going, with only the rocket hazard being particularly lethal.

I wrote at the time:

"Small map I put together just to prove I could still detail, and also so I could make a minor representation of all the hard work that went into the ill-fated ZDCMP2. Probably one of the maps I'm most proud of making, despite its small size."

Additional Credits to   :
id Software (Doom)
CodeImp (DoomBuilder)
CodeImp, MaxEd and other contributers (GZDoomBuilder-bugfix)
Csabo (XWE)
Simon Judd (SLADE 3)
Tormentor667 and other contributors (Organising and sourcing resources for ZPack)
Sivak Drac ("The Planet Fortuna" from Star Fox/Wing MIDI sequence)


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO, DECORATE
Other files required    : None

* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-8 Player  : Yes
Deathmatch 2-8 Player   : Yes
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A few days
Editor(s) used          : Doom Builder, GZDoomBuilder-bugfix, XWE, SLADE 3
Known Bugs              : none
May Not Run With...     : Anything other than ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

MAP01

MAP01

Deathmatch Spawns
8
Co-op Spawns
8