Fragtime Marine

Fragtime Marine

Fragtime Marine - mkfrgtme.wad (Doom II) is a PWAD featuring 1 map (MAP01)

Filenames
mkfrgtme.wad
Size
588.90 KB
MD5
f1166e06632f587b1b491d03c05ac195
SHA-1
0844cf6e38f26d0dd2037b07c72bb38dcc7f884e
SHA-256
262441313d5cdd6733477bb9264e4470d989b4bf5e9d71497b3794c8f971757d
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
51
Maps
MAP01

Read Me

FRAGTIME MARINE - PWAD level for DOOM ][ - MAP01
FRAGTIME MARINE - PWAD level for DOOM ][ - MAP01
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Title                   : Fragtime Marine
Filename                : MKFRGTME.WAD
Author                  : Mark Anthony Klem
Email Address           : [email protected]
Misc. Author Info       : Author of the CRINGE! episode for 
                          Registered DOOM1.
                          Earlier WADs for DOOM2 include
                          MKMINES and MKHALLS.

Your Mission            : Shoot things and find stuff. Avoid junk food.
                          Be aware that there is an instant death teleporter
                          that will instantly kill all players when used.
                          This does not work in Deathmatch.
                          There is also a modified COLORMAP and PLAYPAL
                          in this level.  There is one sector that is safe
                          from all monsters.  Can you find it?

Additional Credits to   : Peter Sigler & Eric Sargent for their time 
                          testing Multi-Player modes.  
                          Special thanks to everyone who plays 
                          this level and likes it.

ATTENTION!!!!!!!!!!!!!!!: Many WAD users, like myself, sometimes load the
                          WADs that they download into their level editors
                          and run checks on them to make sure they are okay.
                          If you run a check on MKFRGTME.WAD, you will get
                          a bunch of MISSING TEXTURE warnings, due to the
                          fact that there are no lower or upper textures
                          on some of the sidedefs.  The level was 
                          intentionally designed that way in order to 
                          achieve various special effects.  If you have your
                          editor to fix the missing textures, then you will
                          have screwed up the level instantly.  Be assured
                          that ALL sectors are closed, and all cross-refs
                          are safe.  PLEASE DO NOT TRY TO PUT THE TEXTURES
                          WHERE I HAVE LEFT THEM OUT.  Thank you.
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Level #                 : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (Highly Recommended)
Deathmatch 2-4 Player   : Yes (Higherly Recommended)
Difficulty Settings     : Yes (All of them)
New Sounds              : Yes (Some are from Heretic)
New Graphics            : Yes (A few wall textures.  A cool new status bar,
                               and a shameless plug <g> )
New Music               : Yes (Original tune by me, though you may recognize
                               a piece in the middle from the Scooby Doo 
                               Cartoon. Rut Row, Raggy.)
New Color               : Yes (Now you won't be blinded to death 
                               when you take a bad hit)
Endoom                  : Yes
Demos Replaced          : None

Base                    : New level from scratch & sniff.
Time to build           : Who really cares?
Editor used             : WADMASTER 1.01b, RMB 2.0 by Jens Hykkelbjerg 
                          and Steve Benner.  Thanks to Steve for a helpful
                          message a while back. :)
Known Bugs              : Cheesy looking @ symbol.  You'll see it. Read
                          the top "ATTENTION" part in full if you think 
                          there are bugs.  There are none.
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Authors MAY use this level as a base to build additional levels, but
probably won't because everyone likes to be original.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

Tell your friends they can get this WAD from you, or at one 
 of the following places:

BBS numbers: 
 
 METRODOOM (DOOMania! BBS has moved here. Largest DOOM BBS on the planet)
  (404) 590-9375 :node 1
  (404) 426-8368 :node 2
  (404) 426-4989 :node 3
 
 SHOCK! BBS (Cool DOOM BBS)
  (802) 868-5274
 
 Software Creations BBS (Home of the Authors, Voted #1 BBS 2 years straight)
  (508) 365-2359
 
 APCi BBS (Multiplayer DOOM and DOOM ][)
  (618) 632-7664
 
 BitStream (Lots and lots of DOOM stuff!)        
  (708) 705-7741

INTERNET SITE:
 ftp.cdrom.com

Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
8

Endoom

ENDOOM

ENDOOM

 
                                                                               ░
▒░█              ░▒░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░▀░
▒░                                 DOOM II(tm), Hell on Earth                  ░
▒FRAGTIME MARINE───────────────────────────────────────────────────────────────░
▒1995 Mark Klem     created by id Software and distributed by GT interactive   ░
DeathMatch Level                                                               ░
▒░for DOOM ][           Thanks for purchasing DOOM II. We hope you have as    █░
▒Great for Co-op   much fun playing it as we had making it. If you don't, then ░
▒or Single Play      something is really wrong with you and you're different   ░
▒▓███████████▓▒░      and strange. All your friends think DOOM II is great.    ░
▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄                                                               ░
▒▓▓▓▓▓▓▓▓▓▓▓▓▓▒░        Of course, DOOM II is a trademark of id Software,      ░
▒▓           ▓▒░  copyright 1994-95, so don't mess with it. Remember, if you   ░
▒▓           ▓▒░  are playing a pirated copy of DOOM II you are going to HELL. ░
▒▓           ▓▒░  Buy it and avoid an eternity with all the other freeloaders. ░
▒▓           ▓▒░   If you have any problems playing DOOM II, please call our   ░
▒▓   MAP 01  ▓▒░          technical support line at (212) 951-3126.            ░
▒▓           ▓▒░                                                               ░
▒▓           ▓▒░               DOOM II WAS CREATED BY id SOFTWARE:             ░
▒▓           ▓▒░      Programming: John Carmack, John Romero, Dave Taylor      ░
▒▓           ▓▒░                 Art: Adrian Carmack, Kevin Cloud              ░
▒▓▓▓▓▓▓▓▓▓▓▓▓▓▒░           Design: Sandy Petersen      BIZ: Jay Wilbur       █ ░
▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░                    BizAssist: Donna Jackson                   ░
░░░░░░░░░░░░░░░░         Design and Support: Shawn Green, American McGee        
                                                                               

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14