Slapme
This is my second WAD, the sequel to SPANKME. The name has nothing to do with the design, but I bet it made you look at this file. It's another one of my top...
Filenames
slapme.wad, SLAPME.WAD, slapme.zip
Size
53.97 KB
MD5
5e9f0009671a692123186ee96223f624
SHA-1
08d05c3edf5d5abfede0befe6e4c3df32e4abdaa
SHA-256
7af10215be392c8791c8f2d1df4c1040b9ad4c08f0b41e3830f903da49e31f34
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1
Download
Read Me
================================================================ Date : 10/9/94 Title : Slapme Filename : SLAPME.WAD Author : Andrew J. Hulme Email Address : [email protected] Misc. Author Info : My supervisor was on holiday so I did this instead of working. Description : This is my second WAD, the sequel to SPANKME. The name has nothing to do with the design, but I bet it made you look at this file. It's another one of my top deathmatch WADs. I've gone for a bit of a castle courtyard theme this time. Its a large courtyard with sniper points all round. Lots of stairs and corridors to run up and down. The best weapons and bonuses are in difficult places in the open. Its excellent way to give your mates a good slapping. Additional Credits to : Adam Gilchrist and Andy Banks for playtesting, when they should have been working. They think this level is ace. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES, YES, YES. Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None This level will work with 1-4 players normally but its shite cos there are no monsters. * Construction * Base : New level from scratch Time taken : Longer than the first one Editor(s) used : DEU v5.21gc, BSP 1.2 Known Bugs : Some textures are not aligned (I couldn't be arsed at the moment. May get HOM in places if not using DOOM v1.666. * Copyright / Permissions * Authors may use this level as a base to build additional levels. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu and mirrors. Other:
================================================================ Date : 10/9/94 Title : Slapme Filename : SLAPME.WAD Author : Andrew J. Hulme Email Address : [email protected] Misc. Author Info : My supervisor was on holiday so I did this instead of working. Description : This is my second WAD, the sequel to SPANKME. The name has nothing to do with the design, but I bet it made you look at this file. It's another one of my top deathmatch WADs. I've gone for a bit of a castle courtyard theme this time. Its a large courtyard with sniper points all round. Lots of stairs and corridors to run up and down. The best weapons and bonuses are in difficult places in the open. Its excellent way to give your mates a good slapping. Additional Credits to : Adam Gilchrist and Andy Banks for playtesting, when they should have been working. They think this level is ace. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES, YES, YES. Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None This level will work with 1-4 players normally but its shite cos there are no monsters. * Construction * Base : New level from scratch Time taken : Longer than the first one Editor(s) used : DEU v5.21gc, BSP 1.2 Known Bugs : Some textures are not aligned (I couldn't be arsed at the moment. May get HOM in places if not using DOOM v1.666. * Copyright / Permissions * Authors may use this level as a base to build additional levels. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu and mirrors. Other:
================================================================ Date : 10/9/94 Title : Slapme Filename : SLAPME.WAD Author : Andrew J. Hulme Email Address : [email protected] Misc. Author Info : My supervisor was on holiday so I did this instead of working. Description : This is my second WAD, the sequel to SPANKME. The name has nothing to do with the design, but I bet it made you look at this file. It's another one of my top deathmatch WADs. I've gone for a bit of a castle courtyard theme this time. Its a large courtyard with sniper points all round. Lots of stairs and corridors to run up and down. The best weapons and bonuses are in difficult places in the open. Its excellent way to give your mates a good slapping. Additional Credits to : Adam Gilchrist and Andy Banks for playtesting, when they should have been working. They think this level is ace. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES, YES, YES. Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None This level will work with 1-4 players normally but its shite cos there are no monsters. * Construction * Base : New level from scratch Time taken : Longer than the first one Editor(s) used : DEU v5.21gc, BSP 1.2 Known Bugs : Some textures are not aligned (I couldn't be arsed at the moment. May get HOM in places if not using DOOM v1.666. * Copyright / Permissions * Authors may use this level as a base to build additional levels. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu and mirrors. Other:
================================================================ Date : 10/9/94 Title : Slapme Filename : SLAPME.WAD Author : Andrew J. Hulme Email Address : [email protected] Misc. Author Info : My supervisor was on holiday so I did this instead of working. Description : This is my second WAD, the sequel to SPANKME. The name has nothing to do with the design, but I bet it made you look at this file. It's another one of my top deathmatch WADs. I've gone for a bit of a castle courtyard theme this time. Its a large courtyard with sniper points all round. Lots of stairs and corridors to run up and down. The best weapons and bonuses are in difficult places in the open. Its excellent way to give your mates a good slapping. Additional Credits to : Adam Gilchrist and Andy Banks for playtesting, when they should have been working. They think this level is ace. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : YES, YES, YES. Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None This level will work with 1-4 players normally but its shite cos there are no monsters. * Construction * Base : New level from scratch Time taken : Longer than the first one Editor(s) used : DEU v5.21gc, BSP 1.2 Known Bugs : Some textures are not aligned (I couldn't be arsed at the moment. May get HOM in places if not using DOOM v1.666. * Copyright / Permissions * Authors may use this level as a base to build additional levels. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu and mirrors. Other: