Phoebe

Phoebe

An abandoned space colony on Phoebe, one of the Jupiter's moons. This map is taken from the sixth Russian Doom Community "tuning contest", where participants...

Filenames
phoebe.wad
Size
12.26 MB
MD5
89736fde06449d693548864ed885af1c
SHA-1
0966c13875bde0e2cb379262c1ddaebc33779da2
SHA-256
ee90f9b151ab14ed8f1ec1a6f4edbc16f6283e7e9b6e4c94bc2f0e29c933d6fb
WAD Type
PWAD
IWAD
Doom II
Engines
PRBOOM+, Limit Removing, Boom
Lumps
478
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : PrBoom+ 2.5.1.3
Primary purpose         : Single play
===========================================================================
Title                   : Phoebe
Filename                : Phoebe.wad
Release date            : 07.01.2013
Author                  : Ameba
Email Address           : [email protected]
Other Files By Author   : Whitemare (map09)
Misc. Author Info       : Yet another lazy student.

Description             : An abandoned space colony on Phoebe, one of the Jupiter's moons.
                          
                          This map is taken from the sixth Russian Doom Community "tuning contest",
                          where participants had to improve a computer
                          generated map while keeping the original layout
                          intact. I've modified it a little since then, so
                          it should work under PrBoom+ instead of
                          ZDoom.

Additional Credits to   : Russian Doom Community: Falcor (organisation of
                          the contest), Memfis (advices on sound
                          formats and assistance with uploading wad to idgames), many others.
                          All the people, whose textures/sounds i've
                          borrowed for the project.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Modified
Build Time              : 3 weeks
Editor(s) used          : Doom Builder, Slade 3, XWE 1.16
Known Bugs              : Minor HOM's on TNT-based transucent doors.
                          Projectiles flying through glass textures.
May Not Run With...     : Vanilla Doom, use PrBoom+ or Z-ports.


* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for modification or
reuse.  Permissions have NOT been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14
PLAYPAL - 15