Doom the Way Id Did: Alpha Build
A set of id-inspired maps carefully crafted to answer the question, "if id had made a 10th map" for each episode, what would it look like?"
Filenames
dtwid_x.wad, DTWID_X.wad
Size
3.54 MB
MD5
72db6d131626f58088085f8a69591aa2
SHA-1
12e8ab70129f0d984992247df492c403a46b9c34
SHA-256
1e607ea7a31797c96d390a32cb9dbcab570066e61f808b2be064badea355648d
WAD Type
PWAD
IWAD
Unknown
Engines
Doom
Lumps
340
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9, E2M1, E2M2, E2M3, E2M4, E2M5, E2M6, E2M7, E2M8, E2M9, E3M1, E3M2, E3M3, E3M4, E3M5, E3M6, E3M7, E3M8, E3M9, E3M0
Read Me
===========================================================================
Advanced engine needed : Vanilla Doom
Primary purpose : Single + coop play
===========================================================================
Title : Doom the Way Id Did: Alpha Build
Filename : prcp.wad
Release date : 14/04/2011
Author : Various
Description : A set of id-inspired maps carefully crafted to
answer the question, "if id had made a 10th map"
for each episode, what would it look like?"
This is a preliminary alpha build of the best
picks thus far (in Xaser's eyes) of the massive
community effort, and is by no means final.
See http://ionline.vectec.net/doom/dtwid/index.htm
for a full list of maps and more detail.
Additional Credits to : Hellbent, for leadership & John Romero for
poking his head in to share some ideas. ;)
===========================================================================
* What is included *
New levels : 27 (3 episodes)
Sounds : No
Music : Maybe
Graphics : No
Dehacked/BEX Patch : Yes
Demos : Not yet
Other : No
Other files required : None
* Play Information *
Game : Doom
Map # : ALL OF THEM
Single Player : Designed for
Cooperative 2-4 Player : Sure
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Mostly yes
* Construction *
Base : New from scratch
Build Time : Lots of months.
Editor(s) used : Various
Known Bugs : ?
May Not Run With... : Heretic, Hexen, or Strife.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. It's an alpha -- leave it alone for now!
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. Just don't
mislead 'em into thinking it's the final release. That would be silly.
===========================================================================
* The Maplist So Far *
E1M1: "Starport" ------------- Marnetmar + Xaser
E1M2: "Pumping Station" ------ MithranDenizen
E1M3: "Nukage Dump" ---------- Mr. Chris
E1M4: "Alienation Zone" ------ UltimateLorenzo
E1M5: "Engineering Bay" ------ Ellmo
E1M6: "Reactor Complex" ------ Hobomaster
E1M7: "Logic Core" ----------- iori
E1M8: "Enigma" --------------- Emil "NaturalTvventy" Brundage
E1M9: "Kepler Dorsum" -------- st. alfonzo
E2M1: "Receiving Station" ---- Xaser
E2M2: "Cooling Towers" ------- Jon "40oz" Vail
E2M3: "Biosphere" ------------ UltimateLorenzo
E2M4: "Proving Grounds" ------ Emil "NaturalTvventy" Brundage
E2M5: "Depths" --------------- James "Phobus" Cresswell
E2M6: "Rend of Misery" ------- Ellmo
E2M7: "Nebulous Origins" ----- Iori
E2M8: "Vault" ---------------- Marcaek
E2M9: "Petersen Station" ----- Walter "daimon" Confalonieri
E3M1: "Abyssal Stronghold" --- Ellmo
E3M2: "Manufactorium" -------- Marcaek
E3M3: "Necromanteion" -------- Foodles
E3M4: "Tortured Chambers" ---- Captain Toenail
E3M5: "City of Corpses" ------ Walter "daimon" Confalonieri
E3M6: "Lake of Fire" --------- Chris Lutz
E3M7: "Sheol's Descent" ------ DoomHero85
E3M8: "Core" ----------------- ProcessingControl
E3M9: "Forgotten Caverns" ---- Emil "NaturalTvventy" Brundage
For a full list of all submissions, see Xaser's DTWID store-page at:
See http://ionline.vectec.net/doom/dtwid/index.htm




























