kill_em_all11.wad
kill_em_all11.wad is a PWAD featuring 1 map (MAP99)
Filenames
kill_em_all11.wad
Size
179.25 KB
MD5
13337bf8adc9c5f7df681ba168cd45aa
SHA-1
5ef1f6274d6ee3cdb6e02fe54ed547e73ebde1d1
SHA-256
ae3327c6ade4148961dc86b03df0be6190a0e09a779dcef9b5d1772bf94634b2
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
37
Maps
MAP99
Read Me
Kill 'Em All ~~~~~~~~~~~~ Kill 'Em All is a scripted mod for ZDaemon which allows to play public games and to kill all monsters in a map. Optional you can enable that all secrets must be found (default off). Features: - When all monsters are dead the script will exit the map. - The percentage of the killed monsters is shown on the HUD. - An announcing voice counts the last 10 monsters. - A search timeout exits the map even when there are monsters alive. Default: 360 seconds. - At 2/3 of the search timeout the direction and distance of missing monsters are shown on the HUD. - Exit of map 15 brings you to secret map 31 and map 31 to super secret map 32. If you don't want that use maplist. - Optional "find all secrets". Use sv_noexit 1 to disable normal exit function. Use sv_acs_world_exit 1 to enable the scripted exit in online games. ┌──────────────────────┬──────┬─────────────────────────────────────────────────────┐ | Custom CVar │ Def. │ Description │ ├──────────────────────┼──────┼─────────────────────────────────────────────────────┤ | allowed_left │ 0 │ Sets the number of allowed left monsters to exit. │ | │ │ (e.g. if you can't kill them on the map) │ | search_timeout │ 360 │ timeout for searching left monsters (in seconds). │ | │ │ A warning and a hint appears at 2/3 of the time. │ | │ │ A negative value disables the function. │ | no_map30 │ 0 │ Disables the script for map30. │ | debug │ 0 │ Prints debug messages. │ | use_secrets │ 0 │ Activates additional option "find all secrets". │ | allowed_left_secrets │ 0 │ Sets the number of allowed left secrets to exit. │ | │ │ (e.g. if you can't reach them on the map) │ | exit_timeout │ 4 │ Delay before the script exits (in seconds). │ | │ │ If more than 10 seconds a countdown will be shown. │ | no_timeout_exit │ 0 │ Disables timeout exit. (Warning and hint will │ | │ │ still appear) │ | log_score │ 0 │ Logs Player, Damage, Kills and Tournament Score. │ | │ │ (Damage * Kills) to server log files. │ └──────────────────────┴──────┴─────────────────────────────────────────────────────┘ Examples: set allowed_left 5 set no_map30 1 (and add_cvaroverride map30 sv_noexit 0) Thanks to Rhinoduck ([email protected]) for the distance and direction scripts (monstrax_dev2.wad). 2017-08-10 Krawa