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kill_em_all11.wad is a PWAD featuring 1 map

Names
kill_em_all11.wad
Filenames
kill_em_all11.wad
Size
179.25 KB
MD5
13337bf8adc9c5f7df681ba168cd45aa
SHA-1
5ef1f6274d6ee3cdb6e02fe54ed547e73ebde1d1
WAD Type
PWAD
IWAD
UNKNOWN
Engine
UNKNOWN
Lumps
37
Maps
1
 
MAP99
Kill 'Em All
~~~~~~~~~~~~

Kill 'Em All is a scripted mod for ZDaemon which allows to play public games and
to kill all monsters in a map.
Optional you can enable that all secrets must be found (default off).

Features:
- When all monsters are dead the script will exit the map.
- The percentage of the killed monsters is shown on the HUD.
- An announcing voice counts the last 10 monsters.
- A search timeout exits the map even when there are monsters alive.
  Default: 360 seconds. 
- At 2/3 of the search timeout the direction and distance of missing monsters
  are shown on the HUD.
- Exit of map 15 brings you to secret map 31 and map 31 to super secret map 32.
  If you don't want that use maplist.
- Optional "find all secrets".  
  

Use sv_noexit 1 to disable normal exit function.
Use sv_acs_world_exit 1 to enable the scripted exit in online games.

┌──────────────────────┬──────┬─────────────────────────────────────────────────────┐
| Custom CVar          │ Def. │ Description                                         │
├──────────────────────┼──────┼─────────────────────────────────────────────────────┤
| allowed_left         │    0 │ Sets the number of allowed left monsters to exit.   │
|                      │      │ (e.g. if you can't kill them on the map)            │
| search_timeout       │  360 │ timeout for searching left monsters (in seconds).   │
|                      │      │ A warning and a hint appears at 2/3 of the time.    │
|                      │      │ A negative value disables the function.             │
| no_map30             │    0 │ Disables the script for map30.                      │
| debug                │    0 │ Prints debug messages.                              │
| use_secrets          │    0 │ Activates additional option "find all secrets".     │
| allowed_left_secrets │    0 │ Sets the number of allowed left secrets to exit.    │
|                      │      │ (e.g. if you can't reach them on the map)           │
| exit_timeout         │    4 │ Delay before the script exits (in seconds).         │
|                      │      │ If more than 10 seconds a countdown will be shown.  │
| no_timeout_exit      │    0 │ Disables timeout exit. (Warning and hint will       │
|                      │      │ still appear)                                       │
| log_score            │    0 │ Logs Player, Damage, Kills and Tournament Score.    │
|                      │      │ (Damage * Kills) to server log files.               │
└──────────────────────┴──────┴─────────────────────────────────────────────────────┘
Examples: 
set allowed_left 5
set no_map30 1 (and add_cvaroverride map30 sv_noexit 0)

Thanks to Rhinoduck (<email removed>) for the distance and direction
scripts (monstrax_dev2.wad).


2017-08-10 Krawa
MAP99

MAP99

DM Spawns
0
Co-op Spawns
1
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