Danarchy's Heretic Speedmapping 1: The Sewers of
The usual speedmapping drill. The authors got 100 minutes to complete their maps under the following guidelines: "Even underwater cities like D'Sparil's Dome...
Filenames
dhspd01.wad
Size
224.76 KB
MD5
99b4c5ff673167f09afc3b6f01f625b8
SHA-1
181064705c36110907ae52d0e0ec0625bc410f0f
SHA-256
043d40e336657d4b42269748e0183e3e67893fb09beed9e9dd6dedf58734ce99
WAD Type
PWAD
IWAD
Heretic
Engines
Heretic
Lumps
33
Maps
E3M1, E3M2, E3M3
Download
Read Me
===========================================================================
Primary purpose : Single play
===========================================================================
Title : Danarchy's Heretic Speedmapping 1: The Sewers of
D'Sparil
Filename : dhspd01.wad
Release date : 11/14/04
Author : Various
Email Address : [email protected]
Misc. Author Info : E3M1 - Draconio
E3M2 - Erik Alm
E3M3 - Lüt
Compilation - Danarchy
Description : The usual speedmapping drill. The authors got
100 minutes to complete their maps under the
following guidelines:
"Even underwater cities like D'Sparil's Dome
need sewers. In this session, you will be
designing what they look like. Are they dingy
and full of muck or are they well-kept,
blue-tiled affairs? It's up to you to decide.
You have 100 minutes to make this map, and
don't forget Heretic's neat effects."
Additional Credits to : All the authors for showing up to and taking part
in my first speedmapping session.
Linguica for making this nifty textfile
generator.
===========================================================================
* What is included *
New levels : Yes
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : ZDoom may be required for certain effects, but
the maps should still be playable.
* Play Information *
Game : Heretic
Map # : E3M1 - E3M3
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 100 minutes
Editor(s) used : Various, XWE and Doom Builder for compilation
Known Bugs : No KNOWN bugs, but it's speedmapping so who knows?
Certain monster traps in E3M2 may look bad outside of ZDoom
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://youfailit.net/danarchy/speed/
http://www.doomworld.com/idgames/



