JOHANN.WAD
I was trying to make a level that would be really fun to play, but also very good-looking. I'm very proud of this level and believe I have succeeded for the ...
Filenames
johann.wad
Size
152.82 KB
MD5
86f9d544259135c23d025e13e0843098
SHA-1
1a275077df98becfdb674ee7a41b641e13be9d74
SHA-256
7d01eb79961ac52ec01fa2ce4915b173ce1823d6457e86f1d646b7ee860135fe
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01
Download
Read Me
ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸ ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³ ³º Greetings from ChriSp of Handest Data. º³ ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ ³º This is another fine DOOM2 conversion of a DOOM1 level º³ ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ ³º This conversion contains the DOOM2 monsters, that is º³ ³º allways lacking in other braindead conversions. º³ ³º The super shotgun is also in there somewhere. º³ ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ ³º Some monsters will be stuck on the map as a result of º³ ³º the conversion, therefore a special version of the º³ ³º doom2.exe file is required. º³ ³º This can be made by using our dm2cnv1.deh file. º³ ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ ³º Beware this is a real kick ass conversion for real º³ ³º kick ass action. º³ ³º DOOM: it's not a game, it's a way of life. º³ ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³ ³º Niels Handest & Christian Spence 18-11-1995 º³ ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³ ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ; If you try this wad, please send your comments, good or bad! ================================================================ Title : JOHANN.WAD Author : Greg Cymbalist Email Address : [email protected] Misc. Author Info : Johann is the name of my evil alter-ego. :) Description : I was trying to make a level that would be really fun to play, but also very good-looking. I'm very proud of this level and believe I have succeeded for the most part. The "Hurt Me Plenty" setting is fairly challenging and UV is unforgiving, but it is possible to get 100% kills (without cheating :) ). Not as hard as some of the other wads floating around, though. I would recommend it to players who like a fairly "intense" DOOM experience with a minimum of "puzzle solving". There are secrets, but not hard ones. I would appreciate any comments, so I can keep making better and better levels. I can give hints to anyone who wants them, just e-mail. ENJOY! Additional Credits to : Dave Wickberg, for letting me use his PC and for playtesting, the guys on 6th floor at UC Rez for playtesting. Also, to the people who worked on DEU (an excellent program!) and ID software. ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : Yes Cooperative 2-4 Player : Yes (though not ideal) Deathmatch 2-4 Player : No (too linear) Difficulty Settings : UV and HMP only. New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : Longer than I care to think about :) Editor(s) used : DEU 5.0/5.1/5.21, BSP Known Bugs : This is a first release and a first attempt, so there are a couple of "cosmetic" bugs, nothing serious. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu Other: alt.binaries.doom, by e-mailing me direct. WADWHAT 1.1 by Randall R. Spangler ([email protected]) ============================================================================== PWAD FILE JOHANN.WAD: ------------------------------------------------------------------------------ EPISODE 2 MISSION 1 S1 S2 S3 S45 | M1 M2 M3 M45 ------------------------------------------------------------------------------ Play modes: Single player Cooperative (4 player) Bosses: Baron 8 8 8 16 | 8 8 8 16 Cyberdemon 1 1 1 1 | 1 1 1 1 Monsters: Trooper 6 6 8 10 | 6 6 8 10 Sergeant 4 4 4 10 | 4 4 4 10 Imp 30 30 30 46 | 30 30 30 46 Demon 4 4 4 7 | 4 4 4 7 Spectre 3 3 3 8 | 3 3 3 8 Lost soul 7 7 7 13 | 7 7 7 13 Cacodemon 3 3 4 3 | 3 3 4 3 Weapons: Shotgun 1 1 1 1 | 1 1 1 1 Chaingun 1 1 1 1 | 1 1 1 1 Rocket launcher 1 1 1 1 | 1 1 1 1 Plasma gun 1 1 1 1 | 1 1 1 1 BFG-9000 1 1 1 1 | 1 1 1 1 Chainsaw 1 1 1 1 | 1 1 1 1 Equipment: Backpack 1 1 1 1 | 1 1 1 1 Invulnerability 1 1 1 1 | 1 1 1 1 Invisibility 1 1 1 1 | 1 1 1 1 Radiation suit 1 1 1 1 | 1 1 1 1 Expendibles: Bullets 420 210 220 230 | 420 210 220 230 Shells 216 108 108 132 | 216 108 108 132 Rockets 136 68 68 68 | 136 68 68 68 Cells 1280 640 640 640 | 1280 640 640 640 Armor points 600 300 300 300 | 600 300 300 300 Health points 518 259 259 279 | 518 259 259 279 Barrels 76 76 76 76 | 76 76 76 76 Difficulty: Total monster hp 1699 1699 1743 2801 | 1699 1699 1743 2801 Max ammo damage 7212 3606 3616 3794 | 7212 3606 3616 3794 RATIO 0.236 0.471 0.482 0.738 | 0.236 0.471 0.482 0.738 Other info: Average brightness 171 (0=dark, 255=bright) Secrets 10 Nukeage / sectors 15 / 333 Triggers / linedefs 99 / 1210 Reject resource YES Replacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20% REPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20% Replacement 2: SERGEANT=CHAINGUNDUDE@30% REPLACE 9 WITH 65@30% Replacement 3: IMP=HELLKNIGHT@30% REPLACE 3001 WITH 69@30% Replacement 4: DEMON=MANCUBUS@30% REPLACE 3002 WITH 67@30% Replacement 5: SPECTRE=REVENANT@30% REPLACE 58 WITH 66@30% Replacement 6: CACODEMON=PAINELEMENTAL@30% REPLACE 3005 WITH 71@30% Replacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20% REPLACE 3003 WITH 68@20% 64@20% Replacement 8: CYBERDEMON=ARCHVILE@30% REPLACE 16 WITH 64@30% Replacement 9: SPIDERDEMON=ARCHVILE@30% REPLACE 7 WITH 64@30% Replacement 10: SHOTGUN=SUPERSHOTGUN@100% REPLACE 2001 WITH 82@100% Replacement 11: AMMOCLIP=BOXOFAMMO@50% REPLACE 2007 WITH 2048@50% Replacement 12: SHELLS=BOXOFSHELLS@50% REPLACE 2008 WITH 2049@50% Replacement 13: HEALTHPOTION=STIMPACK@50% REPLACE 2014 WITH 2011@50% Replacement 14: STIMPACK=MEDIKIT@50% REPLACE 2011 WITH 2012@50% Replacement 15: GREENARMOR=BLUEARMOR@50% REPLACE 2018 WITH 2019@50% Replacement 16: SOULSPHERE=MEGASPHERE@50% REPLACE 2013 WITH 83@50% Seed for random generator is: 421204755 Copying source to destination... Processing REPLACEMENTS... REPLACEMENT=1 TOTAL OBJECTS=0 SKIPPED REPLACEMENT=2 TOTAL OBJECTS=10 Chaingun Dude=3 REPLACEMENT=3 TOTAL OBJECTS=46 Hell Knight=14 REPLACEMENT=4 TOTAL OBJECTS=8 Mancubus=2 REPLACEMENT=5 TOTAL OBJECTS=8 Revenant=2 REPLACEMENT=6 TOTAL OBJECTS=4 Pain Elemental=1 REPLACEMENT=7 TOTAL OBJECTS=16 Arachnotron=3 Archvile=3 REPLACEMENT=8 TOTAL OBJECTS=1 Archvile=0 REPLACEMENT=9 TOTAL OBJECTS=0 SKIPPED REPLACEMENT=10 TOTAL OBJECTS=1 Super Shotgun=1 REPLACEMENT=11 TOTAL OBJECTS=0 SKIPPED REPLACEMENT=12 TOTAL OBJECTS=10 Box of Shells=5 REPLACEMENT=13 TOTAL OBJECTS=9 Stimpack=5 REPLACEMENT=14 TOTAL OBJECTS=13 Medikit=7 REPLACEMENT=15 TOTAL OBJECTS=1 Blue Armor=1 REPLACEMENT=16 TOTAL OBJECTS=0 SKIPPED Operation completed: converted 1 level, 191 textures, 47 objects.