tbd21.wad
Filenames
tbd21.wad
Size
320.62 KB
MD5
460b711b0145943d6829b3be2c0e3017
SHA-1
1e51cf2f1e8ad46236a6ccd0c0fb719867ca1a7f
SHA-256
3dc9c76717157fbbdb6208e85c33121874bfb9b413162547e373e991e645ac47
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
33
Maps
MAP01, MAP02, MAP03
Download
Read Me
TBD21 by Tony Baxter. INTRO This is a set of three wads for Doom 2. My intention is to release further sets of three in the future with the next set due around Christmas `95. They comprise levels 1 to 3 of the registered version of Doom 2 and were constructed using Waded by Matthew Ayres to whom I am gratefull. These wads are for use by anyone who wants to use them and may be freely distributed. I would ask however that in the unlikely event that someone wants to use them for financial gain that they contact me by email. INFO These wads are NOT particularly difficult. They are NOT particularly big. They are NOT particularly clever and they are NOT particularly original. They were designed to allow me to win a deathmatch game (SOME HOPE!). Level 1. Small linear level with four secrets 3 easy one hard (V. Hard on a 386 m/c). Depends on finding one secret to complete unless you are a complete Doom anorak. Deathmatch - plays O.K and seems reasonably fair. However, once the radiation suits are all used some loss must be incurred by one player to close the level. C`mon guys, this was my first attempt. Cooperative - too easy for words as long as you take your fair share of ammo and shots! Level 2. Bigger level (but not by much) with four secrets, 1 easy, 2 are straightforward and the last is silly. One lift may be difficult to reach using a 386. Deathmatch - Small enough but not very exciting really unless you manage to squash your opponent. You don`t need to press the exit switch to leave the level. If you find out how to do that then you will get the plasma rifle in level 3.Coperative - Get all the secrets, kill all the baddies and you may get some entertainment. Level 3. Same size as level 2 and starting to get more difficult. The bad guys are not the problem its hitting the right switches etc. There are two secrets. Both are difficult. The secret to get off the level has been seen before in Doom (registered version), the secret to get the plasma rifle may be new. I would be pleased if anybody who has seen this done before would let me know. This secret might not be considered cricket in some circles, but you don`t need it to complete the level. Deathmatch and cooperative - fun! There is supposed to be a pro -forma for doom level submissions to ftp.cdrom.com but I couldnt find it so you are stuck with this. Should anyone wish to contact me regarding these levels please do so. I will reply no matter how scathing you are. Better that than being ignored I say. The next set of levels will be somewhat more difficult unless of course you want them easy. But, don`t bother to download the next set if you like `em big `cos they won`t be. There`s nothing worse than spending hours stalking the other guy round a huge map only to find him and then `Player one has left the game...` Tony Baxter [email protected]
TBD21 by Tony Baxter. INTRO This is a set of three wads for Doom 2. My intention is to release further sets of three in the future with the next set due around Christmas `95. They comprise levels 1 to 3 of the registered version of Doom 2 and were constructed using Waded by Matthew Ayres to whom I am gratefull. These wads are for use by anyone who wants to use them and may be freely distributed. I would ask however that in the unlikely event that someone wants to use them for financial gain that they contact me by email. INFO These wads are NOT particularly difficult. They are NOT particularly big. They are NOT particularly clever and they are NOT particularly original. They were designed to allow me to win a deathmatch game (SOME HOPE!). Level 1. Small linear level with four secrets 3 easy one hard (V. Hard on a 386 m/c). Depends on finding one secret to complete unless you are a complete Doom anorak. Deathmatch - plays O.K and seems reasonably fair. However, once the radiation suits are all used some loss must be incurred by one player to close the level. C`mon guys, this was my first attempt. Cooperative - too easy for words as long as you take your fair share of ammo and shots! Level 2. Bigger level (but not by much) with four secrets, 1 easy, 2 are straightforward and the last is silly. One lift may be difficult to reach using a 386. Deathmatch - Small enough but not very exciting really unless you manage to squash your opponent. You don`t need to press the exit switch to leave the level. If you find out how to do that then you will get the plasma rifle in level 3.Coperative - Get all the secrets, kill all the baddies and you may get some entertainment. Level 3. Same size as level 2 and starting to get more difficult. The bad guys are not the problem its hitting the right switches etc. There are two secrets. Both are difficult. The secret to get off the level has been seen before in Doom (registered version), the secret to get the plasma rifle may be new. I would be pleased if anybody who has seen this done before would let me know. This secret might not be considered cricket in some circles, but you don`t need it to complete the level. Deathmatch and cooperative - fun! There is supposed to be a pro -forma for doom level submissions to ftp.cdrom.com but I couldnt find it so you are stuck with this. Should anyone wish to contact me regarding these levels please do so. I will reply no matter how scathing you are. Better that than being ignored I say. The next set of levels will be somewhat more difficult unless of course you want them easy. But, don`t bother to download the next set if you like `em big `cos they won`t be. There`s nothing worse than spending hours stalking the other guy round a huge map only to find him and then `Player one has left the game...` Tony Baxter [email protected]