conquest.wad
Filenames
conquest.wad, CONQUEST.WAD, CONQUEST.ZIP
Size
284.03 KB
MD5
217450fa8303bb73b11d5c4d9a7ffedf
SHA-1
3a1524b7824e051d75effe19b074e6500469c093
SHA-256
17beb2aa72e9f74444cc41d3ccb94c8ad7ccf8805afd8acff400448a050ab34d
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E2M1
Download
Read Me
Readme file for CONQUEST.WAD September 18, 1994 DOOM level architect: Jim Hendrickson DOOM level map #: E2M1 tools used: DOOMCad v4.2 on MS Windows 3.1 BSP Nodebuilder DOOM v1.2 File size: 290844 bytes Deathmatch and Network games supported (but not tested.) Make your way through the building, facing a few different challenges. Watch your step, you may end up in prison for life! This level is designed to be easy on level 1 and 2, manageable on level 3, challenging on level 4, and completely impossible on level 5. There is enough ammo to score 100% kill ratio on all levels. Questions/comments, email me: [email protected]
Readme file for CONQUEST.WAD September 18, 1994 DOOM level architect: Jim Hendrickson DOOM level map #: E2M1 tools used: DOOMCad v4.2 on MS Windows 3.1 BSP Nodebuilder DOOM v1.2 File size: 290844 bytes Deathmatch and Network games supported (but not tested.) Make your way through the building, facing a few different challenges. Watch your step, you may end up in prison for life! This level is designed to be easy on level 1 and 2, manageable on level 3, challenging on level 4, and completely impossible on level 5. There is enough ammo to score 100% kill ratio on all levels. Questions/comments, email me: [email protected]