The Antaresian Spacepond

The Antaresian Spacepond

This is a map I made for antares031's birthday, which was on the 19th. MBF-compatible, there is some effort made into making the skill settings differ from e...

Filenames
antaxyz.wad
Size
8.10 MB
MD5
966b5d4cc7c59569dc9942e7e8060bbc
SHA-1
2f33c23bd8c6ac9bd217ccceea04b0ede67b7307
SHA-256
ad9f4881ac6504ebd47c16947626c6aafd0632e6874f6f884a94bffcb63d0b87
WAD Type
PWAD
IWAD
Unknown
Engines
PRBOOM+, Limit Removing
Lumps
606
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : PrBoom+
Primary purpose         : Single play
===========================================================================
Title                   : The Antaresian Spacepond
Filename                : ANTAXYZ.ZIP
Release date            : 03/19/19
Author                  : Xyzzy01
Email Address           : [redacted]
Other Files By Author   : CONF256, CONF256A, CONF256B, KORAXYZ, SNOTSTAT,
                          SOSURIA, ZZWOLFXX
Misc. Author Info       : I edited my copy of Antaresia to become my own
                          personal Catastrophe!

Description             : This is a map I made for antares031's birthday,
                          which was on the 19th. MBF-compatible, there is
                          some effort made into making the skill settings
                          differ from each other more than just adding or
                          removing monsters. I might've spent too much time
                          and effort making this :P

Additional Credits to   : iD Software for Doom;
                          antares031, for numerous resources found in
                          Antaresia, Ludicrium, and Struggle: Antaresian
                          Legacy;
                          Raven Software, for the boss's alert sound;
                          League of Legends, for a certain furry creature's
                          sounds...;
                          Freedoom, for the plasma sound effect;
                          iD Software and Midway for a couple zombie sounds
                          from PSX Doom;
                          Exl for WhackEd4;
                          Toby Fox, for the song "Power of NEO (IKARUS
                          Remix)" from Undertale Red;
                          stewboy for the MIDI "Alien Ship";
                          Redead-ITA for the sprites of a couple weapons;
                          Toke and deathz0r for the 1337Marine player skin;
                          Anyone else I who may be forgetting, heh;
                          
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 18 days
Editor(s) used          : GZDoom Builder-Bugfix, MSPaint, OBS Studio
Known Bugs              : The one puzzle sometimes fails in PrBoom+, but
                          fortunately the puzzle simply resets itself instead
                          of breaking completely.
                          
                          Too many issues with ZDoom-based ports that I don't
                          feel like listing.
May Not Run With        : Every port that isn't PrBoom+
Tested With             : PrBoom+ 2.5.1.5, GZDoom 3.7.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-ShareAlike 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-sa/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use. If you remix, transform, or build upon the material, you must
distribute your contributions under the same license as the original.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4

Graphics