Nerves Of Steel

Nerves Of Steel

This is your basic computer station with CRAY supercomputers, and other control centers.

Filenames
nerves.wad
Size
263.38 KB
MD5
a894bc74591ae7da82ab57c9c4c1b872
SHA-1
3253e2f8f5a81a005aacb9e825484036000ffad8
SHA-256
8dfd6fa297dd0dc61b5d077ee6774aa282b2d02e01e86225eebf0947f43263ba
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
11
Maps
MAP01

Read Me

================================================================
Title                   : Nerves Of Steel
Filename                : NERVES.WAD
Author                  : Larry Rhodes
Email Address           : [email protected]
Misc. Author Info       : My son got me into this...

Description             : This is your basic computer station with CRAY
                          supercomputers, and other control centers.

Additional Credits to   : The authors of DoomCAD and BSP12x
                          Betatesters, Adam, Cody, Dustin, Ryan and Travis
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes  (plays better with 3 or 4)
Difficulty Settings     : Yes  (but really designed for "Hurt Me Plenty")
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
Hints                   : The level may be a bit too big for two player
                          Deathmatches unless you stay near the center. It
                          works a lot better with 3 or 4 player matches.
                          There are a lots of doors, but monsters don't have
                          keys! :)  The only tricky part is finding out how to
                          get the yellow key (you need that to get into most
                          of the level).  There are a few big/bad guys in the
                          level, but you don't have to fight them to finish.

* Construction *

Base                    : New level from scratch
Build Time              : 50+ Hours actual build time, almost that much
                          trying out (learning to use) several editors.
Editor(s) used          : DoomCAD 5.1, BSP12X
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels (if you say
that you did).

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: cdrom.com/pub/idgames/incoming (initially)

BBS numbers:

Other:  This is my first level, so I still have a lot to learn.  However, I
        have tried to balance the weapons, ammo, and "goodies" with the mix
        of monsters in each area.  Hope you enjoy playing it.  Please let me
        know if you find a bug or have suggestions for improvements.


================================================================
Title                   : Nerves Of Steel
Filename                : NERVES.WAD
Author                  : Larry Rhodes
Email Address           : [email protected]
Misc. Author Info       : My son got me into this...

Description             : This is your basic computer station with CRAY
                          supercomputers, and other control centers.

Additional Credits to   : The authors of DoomCAD and BSP12x
                          Betatesters, Adam, Cody, Dustin, Ryan and Travis
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes  (plays better with 3 or 4)
Difficulty Settings     : Yes  (but really designed for "Hurt Me Plenty")
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
Hints                   : The level may be a bit too big for two player
                          Deathmatches unless you stay near the center. It
                          works a lot better with 3 or 4 player matches.
                          There are a lots of doors, but monsters don't have
                          keys! :)  The only tricky part is finding out how to
                          get the yellow key (you need that to get into most
                          of the level).  There are a few big/bad guys in the
                          level, but you don't have to fight them to finish.

* Construction *

Base                    : New level from scratch
Build Time              : 50+ Hours actual build time, almost that much
                          trying out (learning to use) several editors.
Editor(s) used          : DoomCAD 5.1, BSP12X
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels (if you say
that you did).

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: cdrom.com/pub/idgames/incoming (initially)

BBS numbers:

Other:  This is my first level, so I still have a lot to learn.  However, I
        have tried to balance the weapons, ammo, and "goodies" with the mix
        of monsters in each area.  Hope you enjoy playing it.  Please let me
        know if you find a bug or have suggestions for improvements.



Maps

MAP01

MAP01

Deathmatch Spawns
11
Co-op Spawns
4