JtRLimbo 2: The Ruins Remaining

JtRLimbo 2: The Ruins Remaining

JtRLimbo 2 The Ruins Remaining is the sequel of the map from Arcades3d. It's the same level, but with a twist, making it the most exciting gameplay you've ev...

Filenames
jtrlimbo2.wad
Size
17.70 MB
MD5
81402666d2425bb36517fa2eb2ecbeb7
SHA-1
372306361bf7ce0b76bdd70e6e5becd9dfe4103a
SHA-256
7f172e673e3caf39e90e302c0f139e8b3b81bd017e96e4a06643223858148d84
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
1374
Maps
TITLEMAP, OUTRO, MAP01

Read Me

===========================================================================
Archive Maintainer      : Please update the old one to this.
Update to               : jtrlimbo2.zip
Advanced engine needed  : ZDoom 2.3.1
Primary purpose         : Single play
===========================================================================
Title                   : JtRLimbo 2: The Ruins Remaining
Filename                : jtrlimbo2.wad
Release date            : 19/03/2009 more or less
Author                  : Juan "JacKThERiPPeR" Manuel Arroyo Alcon
Email Address           : juanmtheripper [at] gmail [dot] com
Other Files By Author   : Some that I don't remember.
Misc. Author Info       : I just popped out of anonimity.

Description             : JtRLimbo 2 The Ruins Remaining is the sequel of
                          the map from Arcades3d. It's the same level, but
                          with a twist, making it the most exciting
                          gameplay you've ever seen.

Additional Credits to   : LilWhiteMouse for the HammerHound, Bouncy for the
                          Lich King, Gothic Team for textures, Huy Pham for
                          more textures and the level music, and others.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Monsters and other DECORATE things
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A pair of weeks or so.
Editor(s) used          : Doom Builder 2, SLumpEd, Audacity
Known Bugs              : None that I know.
May Not Run With...     : Older versions of ZDoom, other source ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

================================================================================

Thank you for downloading JtRLimbo 2. Now that you're maybe reading this,
I must tell you some kind things about this map.

PLAYING GUIDELINES
==================

First of all, you'll need ZDoom 2.3.1, because it uses UDMF for the maps.
Yes, sounds bad that UDMF thing, but it's easier for me to use. You can't
run this with older versions of ZDoom or other source ports.

Also, the difficulty settings are distributed into 3 groups:

Easy:	I'm too Young to Die
	Bring it On
	(Few monsters)

Medium:	Hurt Me Plenty
	(Still much monsters)

Hard:	Ultra-Violence
	Nightmare!
	(Lots of monsters)

NEW MONSTERS
============

Nami's Dark Imp:	It's the Nami's version of the Dark Imp. Throws seeking fireballs,
			and has a bit more HP than an Imp. 'Nuff said.

Catharsi:		This little fella will shoot fireballs in an angle range and when he
			dies, be careful, because he drops a small detonated bomb.

Hellion:		He came to scorch you up. A vile-like small creature that throws
			fireballs. Not a real challenge, it's still easy.

Satyr:			No, he doesn't come for playing the flute or telling about Greek
			Mythology. He'll tear you to shreds if you don't go with care.

HammerHound:		Now, we get a little bit harder this time. This boss seems to crush,
			smash, throw rocks and other things. You'll find him at the library.
			To defeat him without being hurt at least, just play Hide-n-Seek with
			him, otherwise, you'll be Marine Puree.

???:			The admin of the website. Kept by insanity, he awaits you at the Throne
			Room, with some ass-kicking powers. Will you survive to see him?

STORY
=====

JtRLimbo.tk3.net, 2008:
This website is left behind by it's administrator, after not recieving any visits.
Soon, the webpage would be totally desert, with no one around.
2009:
The first troll comes to the website, alongside with others and spambots,
destroying the website. There are still a few signals of the admin, but
no one knows where they come from. The website is nothing but ruins.
2010:
You are a soldier of the webhosting forces. Your command is to
"clean up and destroy the website". There are still a few signals
of survival from the admin, but from an unknown source.

ZONES
=====

The Chapel of Evil:	A long-forgotten hermit chapel, where cult followers come to pray
			their forgotten gods. It has the switch that opens the Front Gate
			of the Citadel, just for security reasons.

			Inspiration: Ultimate Torment & Torture

			Things to keep clear: The texture of the painting is Chronos, eating
			his children, as he knew they needed to kill him. Thanks Eriance
			for this note.

The Citadel:		The website itself, the main zone. It's ruined by the upcoming of
			the trolls and spambots, but there's still a few inhabitants, known
			as lurkers.

			Inspiration: jtrlimbo.wad from Arcades3d

			Things to keep clear: The statue of the Reaper was a texture from Deus
			Vult 2 before, transformed into a sprite. Also, see if you can
			find Zippy.

The Hell's Tavern:	A place where Hell Nobles come to drown their sorrows. A small tavern
			that keeps for some reason the key to the Library of Sin, by order
			of the admin.

			Inspiration: Medieval Taverns, kinda.
			
			Things to keep clear: There's not much to say, there's a kitchen with a
			blood patch got from Deus Vult II.

The Library of Sin:	An epicenter for the knowledge of the most evil souls ever seen on
			Hell. Destroyed, however, by the ages. To get the key to the Mausoleum,
			you must go through it's defenses, and the Hammerhound.

			Inspiration: Deus Vult II, Ultimate Torment & Torture.

			Things to keep clear: The Disney characters in the portraits
			are the villains from the Nostalgia Critic's Top 11 Disney
			Animated Film Villains. But Gaston is missing there because
			I forgot his name (d'oh!). It's easy to play hide-n-seek with
			the Hammerhound. There are lots of walls in here.

The Heretic's Mausoleum:The Heretics rest their bones in peace here. It keeps the last key,
			which the keys all open the Throne Room. But the Crypt Guardians
			keep the key. Be careful!

			Inspiration: Maybe The City of the Damned 2: Apocalypse. Or something
			like that.

			Things to keep clear: I advise you that the mausoleum will be extremely
			dark.

The Throne Room:	Just prepare for action and beware of... anything.
			
			Inspiration: jtrlimbo.wad

			Things to keep clear: Get ready for something big! :)

= Juan "JacKThERiPPeR" Manuel Arroyo Alcon =

Maps

Titlemap

Titlemap (TITLEMAP)

Deathmatch Spawns
0
Co-op Spawns
1
Ending

Ending (OUTRO)

Deathmatch Spawns
0
Co-op Spawns
1
JtRLimbo 2: The Ruins Remaining

JtRLimbo 2: The Ruins Remaining (MAP01)

Deathmatch Spawns
0
Co-op Spawns
1
Par Time
30