SIGIL v1.21 Sprite Fixes

SIGIL v1.21 Sprite Fixes

This WAD fixes the incorrect aspect ratio on the Christopher Lovell artwork included in SIGIL. Said graphics are now no longer improperly stretched verticall...

Filenames
sigil_v1_21_spfx.wad, SIGIL_v1_21_SPFX.WAD
Size
549.85 KB
MD5
2f637fa64ab99e1b18de7d50a0d2c4d3
SHA-1
379a0e5dcb1b5e2c72986c3b2cea93d926fe618e
SHA-256
da8d1a25fc022c327aff5e8bf9a2d41f6cb6ce9abeebcce044158c23416529ef
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
9

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Limit removing
Primary purpose         : No levels included
===========================================================================
Title                   : SIGIL v1.21 Sprite Fixes
Filename                : SIGIL_v1_21_SPFX.WAD
Release date            : 9/26/19
Author                  : Revenant100 aka Marphy Black
Email Address           : [email protected]
Other Files By Author   : 100KREVS.WAD, INFREVS.WAD, REVPRBLM.WAD

Description             : This WAD fixes the incorrect aspect ratio on the
                          Christopher Lovell artwork included in SIGIL.
                          Said graphics are now no longer improperly
                          stretched vertically by 20%. These fixes are
                          compatible with both the SIGIL_v1_21.wad and
                          SIGIL_COMPAT_v1_21.wad versions of SIGIL. Simply
                          load SIGIL_v1_21_SPFX.WAD after either one.

Additional Credits to   : Christopher Lovell - Original SIGIL artwork

===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 1
Map #                   : None
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Not implemented


* Construction *

Base                    : SIGIL_v1_21.wad, SIGIL_COMPAT_v1_21.wad
Build Time              : 'bout an hour or so
Editor(s) used          : SLADE v3.1.5
Known Bugs              : None
May Not Run With        : None
Tested With             : PrBoom+, GZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors