Thy PrBoom Maps
Thy PrBoom Maps was to be a 1 man made megawad (all maps done by me) but that failed, then I tried to make it a community project but that failed so in the e...
Filenames
tpbm.wad
Size
9.02 MB
MD5
d67d3e05390bfd280d42fc294d6f9694
SHA-1
48626ab04f6a82247854b397776e237a03c8e56d
SHA-256
49ed01e00e9cbba468108824063ba61313997d5bb877cd7f63552392ecf6960c
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
477
Maps
MAP04, MAP05, MAP06, MAP07, MAP10, MAP01, MAP03, MAP08, MAP09, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP02, MAP16
Read Me
===========================================================================
Archive Maintainer : You most probably want to remove/replace this file:
http://www.doomworld.com/idgames/levels/doom2/Ports/s-u/tpbm
Advanced engine needed : Boom
Primary purpose : Single + coop play
===========================================================================
Title : Thy PrBoom Maps
Filename : TPBM.zip
Release date : 11th October 2015
Author : mrthejoshmon
Email Address : [email protected]
Other Files By Author : itwas.wad WOOO2.wad TPBM.wad wastes.wad Inc_V4.wad
comp.wad WTP.wad 2spook.wad AIRBSE.wad WOOO.wad
Temp.wad term.wad
Misc. Author Info : That guy
Description : Thy PrBoom Maps was to be a 1 man made megawad (all
maps done by me) but that failed, then I tried to
make it a community project but that failed so in
the end I canned the whole thing and will just
release the cancelled wad for sake of closure.
It adds new textures, music, maps and sprites (and
a new weapon over the pistol slot) and if anyone
wants to finish what I started then go ahead.
17 out of 32 maps were complete (16 regular, 1
secret) and it would be a shame just to abandon
them.
Additional Credits to : ID for beta material and game, Team TNT for music,
inspiration and engine, 3DRealms for music,
Multiple Doomworld members for their invaluable
help (seriously, thank you), People who posted in
the thread and many others I am sure.
===========================================================================
* What is included *
New levels : 17
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01 to 16 (and 31)
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : Maps are new from scratch, resources from others.
Build Time : Years of pointless struggle
Editor(s) used : Doobuilder, SLADE 3 and the dreaded XWE
Known Bugs : Many I imagine, especially if you use anything not
Boom compatible.
May Not Run With : Vanilla, the custom sprites frag the engine
instantly.
Tested With : most recent PrBoom (and +), ZDoom and GZDoom
versions.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of their
resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in
this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

















