altrterr.wad

altrterr.wad

altrterr.wad is a PWAD featuring 1 map (MAP04)

Filenames
altrterr.wad
Size
517.94 KB
MD5
1b27df0dcfa9b031b8f1e79e188ab892
SHA-1
4d45db348a439b559496087ae7f3880bb062ff9d
SHA-256
fed333c75e7e3f8c19f996506f03e4c9b9a4e4313b2d0c2410b5e5917cfb77a2
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
52
Maps
MAP04

Read Me

                      +-----------------+
                      | ALTAR OF TERROR |
                      +-----------------+
Work in progress... will be released as part of Chap Deathmatch 3

===========================================================================
========================= ZDaemon Review form =============================
===========================================================================
Update to               : none
Primary purpose         : Deathmatch!!!!!
===========================================================================
Title                   : Chap Deathmatch 3, Map04 Preview
Filename                : altrterr.wad
Release date            : TBD...
Author                  : John Price  -=]> Chap Software <[=~
Email Address           : Again with the email! Nice try.
Other Files By Author   : chapdm10.wad, chapdm2.wad
Misc. Author Info       : [PRFunky] (phineas in most deathmatch games)

Description             : Map04 was inspired primarily by Terminal Beach from
                          the HalogenB.wad file. Not really a ripoff or
                          anything like that but more inspired with the use
                          of very tall sectors and getting my vertical use 
                          of textures on.

Additional Credits to   : The original Doom II authors, of course!

Level Testers           : RoMZoMBiE, your name here if you want to help!

===========================================================================
* What is included *
===========================================================================

New levels              : MAP04
Sounds                  : none
Music                   : TBD...

Graphics                : Some freely available textures used.. thanks to
                          the original authors! Then some other stuff I made
                          which you're free to use but you might not like.
Dehacked/BEX Patch      : what's that?
Demos                   :  " ditto "
Other                   : ~~~~~~~~~ yawn....
Other files required    : none, well OBVIOUSLY you'll need a Doom port! 
                          And having the doom2.wad file won't hurt either!

* Play Information *

Game                    : Doom II
Map #                   : MAP04

Single Player           : the player 1 start is there... um...

Cooperative             : Absolutely NOT! There are NO player 2-4 starts!

Deathmatch              : TOTALLY, TOTALLY DEATHMATCH.
Team Deathmatch         : geez, I don't even know how that works!
Capture the Flag        : I don't DO this
Other game styles       : nope; just Doom-y but not gloomy ;-)

Difficulty Settings     : none really so far...

--- all right!! Now we're talking; I use these:
DMFLAGS                 : 283840 //normally deathmatch
DMFLAGS                 : 279744 //deathmatch with MONSTERS! Mmm.. FUN!!
DMFLAGS2                : 9568330 
Fraglimit               : 30
Timelimit               : 8
Players                 : 8
Additional notes        : I wouldn't disable jumping; it makes some things
                          impossible.

* Construction *

Base                    : The Base, the base, the base is in yo face!
Build Time              : who cares?!
Editor(s) used          : DoomBuilder 1.68, DoomBuilder 2, DeepSea, XWE,
                          NeoPaint, Microsoft Paintbrush, 
                          Rogsoft's Notepad+
Known Bugs              : Consider bugs to be "features" :-)
May Not Run With...     : the original Doom engine, Doom Legacy and 
                          anything else you can think of that doesn't 
                          support ZDoom in Hexen format wad files,
                          slopes, ACS scripting, etc.
Tested With             : ZDaemon 1.08.08b
                          ZDaemon 1.10beta
                          ZDoom 2.7.1
                          GZDoom v1.7
                          Zandronum 1.2

===========================================================================
* Copyright / Permissions * (c)2014 Chap Software, All rights reserved. 
===========================================================================

Authors MAY use my custom textures and flats but may also write their
own map rather than sticking a couple of new textures on my walls and 
calling my work theirs. See above for other sources...

Please don't include this map in its current form in any compilation wads;
It's not really completely done yet! This is a release for testing but
hopefully, we'll enjoy testing ;-)
=========================================================================== 

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      C    H  H A  A P  P   S    O  O F      T   W W W A  A R  R E
      C    HHHH A  A PPP     SS  O  O FFF    T   W W W A  A RRR  EEE
      C    H  H AAAA P         S O  O F      T   W W W AAAA R R  E
       CCC H  H A  A P      SSS   OO  F      T    W W  A  A R  R EEEE

========================= www.chapsoftware.com ============================

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Maps

MAP04

MAP04

Deathmatch Spawns
8
Co-op Spawns
1

Graphics