chris_e1.wad

chris_e1.wad

chris_e1.wad is a PWAD featuring 8 maps (E1M1, E1M2, E1M3, E1M4, E1M5, and more)

Filenames
chris_e1.wad, CHRIS_E1.WAD, chris_e1.zip
Size
638.24 KB
MD5
4dae11fd76f07ec40a5813344eddfa1c
SHA-1
352940c78b800e73a7abccb73ba05e581f6d75d3
SHA-256
51bf9b9a91b68f92ce3e1ef34661ef905fea31eb2972e53fe9ba1d981c406941
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
88
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8

Read Me

================================================================
Filename                : CHRIS_E1.WAD (Version 1.2)*
Author                  : Christen David Klie
AOL Screen Name         : OlivrSuttn
Additional Credits to   : Gerrilynn Klie
                          Mark Borczon
                          Matt Borczon
                          Mal Blackwell
                          John W. Anderson
================================================================

* Play Information *

Episode and Level #     : E1M1; E1M2; E1M3; E1M4; E1M5; E1M6;                      
                          E1M7; E1M8.
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch, except E1M8,
                          for which I used id Software's "Phobos
                          Anomaly" as a base.
Editor(s) used          : DEU 5.2.1; BSP 1.0; REJECT 1.0
Known Bugs              : Nifty "hall-of-mirrors" effects in nearly
                          half the walls (shouldn't slow down game
                          play); players not allowed to pick up guns
                          or ammo; and many of the imps, for reasons
                          I can't explain, look remarkably like Gabe
                          Kaplan, TV's "Kotter." :D
Words                   : I would like to thank everyone listed in 
                          the "Additional Credits" section.  With-
                          out their input and support, I would have
                          stopped building after E1M3.  I would also
                          like to thank PCC Jon and PC Sylva at AOL.
                          Their kindness and patience have been a
                          blessing, to say the least.  And, most
                          importantly, I'd like to thank all the 
                          members of on line services who downloaded
                          these maps individually.  I hope you'll
                          enjoy playing these as a coherent episode.
                          This is the end of my Doom map-building
                          career.  I'm proud to announce, I've been
                          offered the opportunity to work with 
                          Apogee Software as a contributor to one of 
                          their upcoming 3-D games. :D

* Copyright / Permissions *

Authors may NOT use this WAD as a base to build additional levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

America On Line PC Games Forum.  

* Version 1.1: endgame changes made.  
  Version 1.2: minor mapping problems corrected (map 7).
================================================================
Filename                : CHRIS_E1.WAD (Version 1.2)*
Author                  : Christen David Klie
AOL Screen Name         : OlivrSuttn
Additional Credits to   : Gerrilynn Klie
                          Mark Borczon
                          Matt Borczon
                          Mal Blackwell
                          John W. Anderson
================================================================

* Play Information *

Episode and Level #     : E1M1; E1M2; E1M3; E1M4; E1M5; E1M6;                      
                          E1M7; E1M8.
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch, except E1M8,
                          for which I used id Software's "Phobos
                          Anomaly" as a base.
Editor(s) used          : DEU 5.2.1; BSP 1.0; REJECT 1.0
Known Bugs              : Nifty "hall-of-mirrors" effects in nearly
                          half the walls (shouldn't slow down game
                          play); players not allowed to pick up guns
                          or ammo; and many of the imps, for reasons
                          I can't explain, look remarkably like Gabe
                          Kaplan, TV's "Kotter." :D
Words                   : I would like to thank everyone listed in 
                          the "Additional Credits" section.  With-
                          out their input and support, I would have
                          stopped building after E1M3.  I would also
                          like to thank PCC Jon and PC Sylva at AOL.
                          Their kindness and patience have been a
                          blessing, to say the least.  And, most
                          importantly, I'd like to thank all the 
                          members of on line services who downloaded
                          these maps individually.  I hope you'll
                          enjoy playing these as a coherent episode.
                          This is the end of my Doom map-building
                          career.  I'm proud to announce, I've been
                          offered the opportunity to work with 
                          Apogee Software as a contributor to one of 
                          their upcoming 3-D games. :D

* Copyright / Permissions *

Authors may NOT use this WAD as a base to build additional levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

America On Line PC Games Forum.  

* Version 1.1: endgame changes made.  
  Version 1.2: minor mapping problems corrected (map 7).

Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4
E1M2

E1M2

Deathmatch Spawns
4
Co-op Spawns
4
E1M3

E1M3

Deathmatch Spawns
4
Co-op Spawns
4
E1M4

E1M4

Deathmatch Spawns
4
Co-op Spawns
4
E1M5

E1M5

Deathmatch Spawns
6
Co-op Spawns
4
E1M6

E1M6

Deathmatch Spawns
11
Co-op Spawns
4
E1M7

E1M7

Deathmatch Spawns
5
Co-op Spawns
4
E1M8

E1M8

Deathmatch Spawns
4
Co-op Spawns
4