50 Shades of Graytall

50 Shades of Graytall

50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably ...

Filenames
50shades.wad
Size
16.65 MB
MD5
5b3dad89151f6c23933a8694eac88a84
SHA-1
f09397f70acb00915a01f7057bcacb3a8761e46e
SHA-256
50a2e8cd334beee3a066f44a64761515f67609c3dac359035d23062a62b40c1e
WAD Type
PWAD
IWAD
Engines
PRBOOM+, Limit Removing
Lumps
295
Maps
MAP04, MAP05, MAP03, MAP06, MAP08, MAP10, MAP11, MAP14, MAP15, MAP16, MAP17, MAP02, MAP07, MAP01, MAP09, MAP12, MAP18, MAP13

Incorrect? Suggest a correction.

Read Me

===========================================================================
Archive Maintainer      : (special instructions if any)
Update to               : (original filename if updating an existing file)
Advanced engine needed  : "Boom" (PrBoom+ cl9)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : 50 Shades of Graytall
Filename                : 50shades.wad
Release date            : September 1st, 2015
Author                  : Various
Email Address           : [email protected]
Other Files By Author   : some maps in TWID wads and Mayhem
Misc. Author Info       : CGI sucks

Description             : 50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably hideous textures. Started in response to a silly post made in the Editing forum which led I and several others to attempt maps using the (slightly edited) rules in the post, hoping the result would be decent. Eventually opened up to the community and here we are! Hope you enjoy the maps and if you don't hey Doom projects cant be graytall the time

Additional Credits to   : Gez, for the dumb joke that started an even dumber project. Pinchy for the Title and intermission music. Everyone who mapped for this thing (credits are in the level names gfx), Xaser for taking infinity years to make an infinitely cool map. Alfonzo for the BDSM (pls do not misconstrue)
===========================================================================
* What is included *

New levels              : 18
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-18
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : LMS may work I guess
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Longer than it should have been
Editor(s) used          : DB2, SLADE, GIMP
Known Bugs              : visual tricks are broken in OpenGL. Play software, don't be a scrub
May Not Run With        : Boom incompatible ports
Tested With             : PrBoom+ cl9


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

===========================================================================
Archive Maintainer      : An update to 50shades.zip, includes a patch wad for some moderate issues
Update to               : (original filename if updating an existing file)
Advanced engine needed  : "Boom" (PrBoom+ cl9)
Primary purpose         : Single+Coop play
===========================================================================
Title                   : 50 Shades of Graytall
Filename                : 50shades.wad
Release date            : September 1st, 2015
Author                  : Various
Email Address           : [email protected]
Other Files By Author   : some maps in TWID wads and Mayhem
Misc. Author Info       : CGI sucks

Description             : 50 Shades of Graytall is a project designed around creating maps with interesting architecture and gameplay despite being limited to a selection of arguably hideous textures. Started in response to a silly post made in the Editing forum which led I and several others to attempt maps using the (slightly edited) rules in the post, hoping the result would be decent. Eventually opened up to the community and here we are! Hope you enjoy the maps and if you don't hey Doom projects cant be graytall the time

Additional Credits to   : Gez, for the dumb joke that started an even dumber project. Pinchy for the Title and intermission music. Everyone who mapped for this thing (credits are in the level names gfx), Xaser for taking infinity years to make an infinitely cool map. Alfonzo for the BDSM (pls do not misconstrue)
===========================================================================
* What is included *

New levels              : 18
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Separate patch wad
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-18
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Player starts only
Other game styles       : LMS may work I guess
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Longer than it should have been
Editor(s) used          : DB2, SLADE, GIMP
Known Bugs              : visual tricks are broken in OpenGL. Play software, don't be a scrub
May Not Run With        : Boom incompatible ports
Tested With             : PrBoom+ cl9


* Copyright / Permissions *

Authors (may NOT) use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

The Alfonzone

The Alfonzone (MAP04)

Deathmatch Spawns
0
Co-op Spawns
4
Concrete Flagellation

Concrete Flagellation (MAP05)

Deathmatch Spawns
0
Co-op Spawns
6
The Gray, the Blu, and the Trakly

The Gray, the Blu, and the Trakly (MAP03)

Deathmatch Spawns
0
Co-op Spawns
4
Count Trakula's Castle

Count Trakula's Castle (MAP06)

Deathmatch Spawns
24
Co-op Spawns
8
At the Mountains of Madness

At the Mountains of Madness (MAP08)

Deathmatch Spawns
0
Co-op Spawns
5
Big Dwayne's Orbital Concrete and Propane Emporium

Big Dwayne's Orbital Concrete and Propane Emporium (MAP10)

Deathmatch Spawns
15
Co-op Spawns
34
Stardust Mayhem

Stardust Mayhem (MAP11)

Deathmatch Spawns
4
Co-op Spawns
7
Astral Nausea

Astral Nausea (MAP14)

Deathmatch Spawns
0
Co-op Spawns
4
The Serpentine Lemniscate

The Serpentine Lemniscate (MAP15)

Deathmatch Spawns
0
Co-op Spawns
4
Mr. Graytall

Mr. Graytall (MAP16)

Deathmatch Spawns
0
Co-op Spawns
18
THE END

THE END (MAP17)

Deathmatch Spawns
0
Co-op Spawns
4
Tall, Gray, and Handsome

Tall, Gray, and Handsome (MAP02)

Deathmatch Spawns
0
Co-op Spawns
4
Address Unknown

Address Unknown (MAP07)

Deathmatch Spawns
0
Co-op Spawns
6
Entrygray

Entrygray (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4
The Killing Fields

The Killing Fields (MAP09)

Deathmatch Spawns
0
Co-op Spawns
1
The Cake Way

The Cake Way (MAP12)

Deathmatch Spawns
0
Co-op Spawns
3
Killer Color Blindness

Killer Color Blindness (MAP18)

Deathmatch Spawns
0
Co-op Spawns
8
Everlasting Fireblu

Everlasting Fireblu (MAP13)

Deathmatch Spawns
5
Co-op Spawns
4

Lumps

Name
SHA1
MD5
Size
TEXTURE1
8177f63893f4943938dfab669a8da3b73f9f18a8
9d07dbe61d5c11940e8c098c63b24010
22.50 KB
PNAMES
aec91675eb74a5b55631f97e27e9c2193e9537a5
21f8887f64fc0223bd181446d302f9fd
4.03 KB
DEHACKED
281ce1d5b5e558613f4f5d1d423c2056294939df
20bce9f97521b995ada3b8e944a7c83b
2.80 KB
MAPINFO
8038b72b98519db04fa1dd6a0d5b2ce6f88e47bb
ea20795269b680af99bb407fcbd398f7
3.14 KB
D_DOOM2
aa00ef8582afcace037ea4aacc84e0defed2a36a
793b78b3c1c017c3283f8f517d85f9b7
23.82 KB
D_THE_DA
864896a3839eac769c0c37c4990058664034d9ed
7f8a4ea568b5cabdfa4618079b92d25f
5.01 KB
D_DEAD2
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34c005e7bc0246cd4e0aa40783ef8665
51.63 KB
D_STLKS2
a2705d6377193a1bf1f17ceb49bc0a31586cdfca
ba6690ce12dd07581e8c241e7927bbf3
50.49 KB
D_DDTBLU
5b7f14bbc17db95ef14e3ee37c27482dbcdcb4e2
a187f69f9c4c55a727b5bda33e0a2e82
18.97 KB
D_IN_CIT
82dff38da32093c4ed3bb464f79eb86efe8aed90
46f0d9ff5af37aedaa25bc897a08edaf
39.22 KB
D_BETWEE
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34.98 KB
D_RUNNIN
7ab2cbee929cb41cd62024e11145a4ae7324b3b4
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36.86 KB
D_DDTBL2
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40.73 KB
D_SHAWN
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34.84 KB
D_THEDA2
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33.16 KB
D_DEAD
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180.22 KB
D_STALKS
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70.89 KB
D_DOOM
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35.39 KB
D_DM2TTL
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bb1b27c06accfa0d5080f20a93ea5a31
84.37 KB
D_STLKS3
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bb1b27c06accfa0d5080f20a93ea5a31
84.37 KB
D_RUNNI2
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66.02 KB
D_ROMERO
c549b38a00c6d5cb14f5a9eec968d2be2da22202
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24.51 KB
D_VICTOR
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13.43 KB
P_START
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0 bytes
50TLEPIC
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34.26 KB
PSSTARS0
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34.26 KB
PSSTARS1
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34.26 KB
PSPPLAN3
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34.26 KB
PSPPLAN2
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34.26 KB
0RED67
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34.26 KB
0RED115
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34.26 KB
0RED167
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34.26 KB
0BLCK27
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34.26 KB
0BLCK55
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34.26 KB
0BLCK79
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34.26 KB
0BLUE23
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34.26 KB
0BLUE71
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34.26 KB
0BLUE155
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34.26 KB
0BLUE11
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34.26 KB
0BLUE35
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34.26 KB
0BLUE47
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34.26 KB
0BLUE59
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34.26 KB
0WHITE
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34.26 KB
0YELLOW
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34.26 KB
0TODSKY1
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34.26 KB
BRESKY
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62.26 KB
MEKSKY
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124.51 KB
MEK50BLU
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8.57 KB
MEK50RED
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8.57 KB
MEK50YEL
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8.57 KB
SPACESKY
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34.26 KB
ARGARCTI
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273.01 KB
50SCREDS
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11.61 KB
QUAKCRED
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1.97 KB
_OOM109
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30.51 KB
_OOM111
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30.51 KB
_OOM114
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30.51 KB
_OOM117
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30.51 KB
_OOM120
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30.51 KB
_OOM122
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30.51 KB
_OOM126
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30.51 KB
_OOM127
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30.51 KB
_OOM128
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30.51 KB
_OOM129
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30.51 KB
_OOM136
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30.51 KB
_OOM137
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30.51 KB
_OOM138
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30.51 KB
_OOM146
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30.51 KB
_OOM143
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30.51 KB
_OOM140
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30.51 KB
_OOM09
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30.51 KB
P_END
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0 bytes
CWILV00
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3.42 KB
CWILV01
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5.33 KB
CWILV02
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6.78 KB
CWILV03
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3.84 KB
CWILV04
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6.34 KB
CWILV05
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5.87 KB
CWILV06
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4.77 KB
CWILV07
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6.06 KB
CWILV08
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4.13 KB
CWILV09
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10.63 KB
CWILV10
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5.03 KB
CWILV11
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3.25 KB
CWILV12
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5.37 KB
CWILV13
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4.24 KB
CWILV14
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6.24 KB
CWILV15
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3.49 KB
CWILV16
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1.66 KB
CWILV17
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5.23 KB
TITLEPIC
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65.32 KB
INTERPIC
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65.32 KB
BOSSBACK
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65.32 KB
F_START
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0 bytes
DOORTRAF
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4.00 KB
GRAYTALF
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4.00 KB
F_END
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0 bytes
MAP04
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0 bytes
THINGS
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2.38 KB
LINEDEFS
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16.26 KB