go8.wad

go8.wad is a PWAD featuring 1 map, playable on BOOM, UNKNOWN

Names
go8.wad
Filenames
go8.wad
Size
247.65 KB
MD5
5c81780998963707d9e41614ba44cc65
SHA-1
84d9fd34057b660f038d840a2910a9583a290c6d
WAD Type
PWAD
IWAD
UNKNOWN
Engine
BOOM, UNKNOWN
Lumps
11
Maps
1
 
MAP01
go8.wad uvmax (minus 1 former human >:c ), 11:15, gggmork, complevel 9

This map has issues. For starters, the infinitely tall demon horde can block you in cheap ways (especially when trying to move off a cliff) so you have to exploit the game ai tendency for monsters to run in a straight line toward you to sort of position hordes where you want them. The lost soul horde is similarly congestive, plus make your rockets kinda useless/risky due to splash damage. 
I figured out leaving the beginnning viles alive until you get the bfg is probably faster (as I did in this run), but that route is harder and I originally intended for the player to kill each beginning vile one at a time for the gameplay. Issues aside it was frustratingly fun and took a lot of attempts.
MAP01

MAP01

DM Spawns
0
Co-op Spawns
6
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Creative Commons License