Demontia
Story: The UAC was performing routine geological tests on some of Earth's subterranean caverns when they uncovered the remains of a temple complex of a long ...
Filenames
demontia.wad
Size
3.49 MB
MD5
580e3b846e443a58990286f5da5de2d8
SHA-1
5f86916014d37fbf030d915fe0cdbfeb1275c8e0
SHA-256
ed6878e82c4fce651195216c9bb37eaacacfdd67bba47f630daf1194ed05e522
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
205
Maps
MAP31, MAP32, MAP11, MAP01, MAP03, MAP04, MAP06, MAP10, MAP05, MAP02, MAP09, MAP08, MAP07
Download
Read Me
=========================================================================== Update to : levels/doom2/Ports/d-f/demontia.zip Advanced engine needed : ZDoom 2.5.0 Primary purpose : Single play =========================================================================== Title : Demontia Filename : Demontia.wad Release date : 05/19/12 Author : Jacob H. Orloff Email Address : [email protected] Other Files By Author : Domine, Kaotic, Ozarka, Aquafina, Pathos, Venom, Wrath, Maxima, Opiate, Omega, Babel, Synapse, Adios Misc. Author Info : None. Description : Story: The UAC was performing routine geological tests on some of Earth's subterranean caverns when they uncovered the remains of a temple complex of a long lost civilization. A few initial probes by recon teams showed no signs of life...until the accident. While chiseling away some rock from one of the main chambers of the temple, an archaeologist slipped and cracked his head upon the altar, spilling blood upon the sacrificial slab and sparking an aeon-dead ritual that awoke something wicked. Within moments the base was flooded with demons and the forces of Hell overpowered the marine defense. All that is standing between Earth and certain peril is you. Shoot your way down into Hell, knocking out each summoning gate and slaying it's demon avatar before it's too late! Information: (Original Release Date: 09/24/09) I have been working on this WAD for nearly two years. Essentially, this is a thirteen level replacement WAD for Doom 2. There are nine regular levels, a finale, a transitional level, and two secret levels accessible through the campaign. Technical: *Added additional gore to the Former Human, Former Sergeant, and Imp sprites. *Replaced the music for several levels when appropriate, other times the default music fit perfectly. *Replaced the level title graphics as well as the opening scene graphic. *Replaced Boss Demon on-sight sound file. *Replaced Boss Demon sprite. *Added an additional texture. *Changed intermission text to perpetuate the story. Version 1.1 Notes: *Updated for play with ZDoom 2.5.0. *Fixed minor texture errors. *Added weapons to MAP10. *Added platform to MAP10 to make targeting the final boss easier. =========================================================================== * What is included * New levels : 13 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP11, MAP31, MAP32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About two years. Editor(s) used : XWE, GIMP, Doom Builder Known Bugs : None. Please e-mail me if you find any. * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors













