Necromantic Thirst : The Lost Tiles

Necromantic Thirst : The Lost Tiles

Necromantic Thirst was originally started in 2007 under the name "Nuked Area". Back then, I intended to make detailed maps, on a regular basis, and episodic ...

Filenames
ntlost.wad
Size
22.91 MB
MD5
49007fc82dcf7a57972290b608d18a28
SHA-1
634b6f8ca748bae9e22d0674ac0321ea29c856c6
SHA-256
36876592a54d9a1bc9666d9e8120234a1b39537bd531a9af2d7d0ae06b11ca18
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
2222
Maps
MAP05, MAP02, MAP03, MAP09, MAP07, MAP08, MAP01, MAP04

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Necromantic Thirst : The Lost Tiles
Filename                : NTLost
Release date            : 12/05/2012
Author                  : Arnaud "_DaRk_" Florian
Email Address           : [email protected]

Other Files By Author   : ZDECTFMP3.wad : Maps 13 ; 15 ; 17 ; 23 ; 27
                          ForbiddenSector.wad -- The Forbidden Sector
                          dataDyne.wad -- dataDyne Duel 1
                          dataDyne2.wad -- dataDyne Duel 2
                          FrozenMemories.wad -- Frozen Memories Duel Map

Misc. Author Info       : Mapping is a passion, my heart is made of
                          animated textures and my brain is a huge ACS
                          script. Something that the people working on this
                          project didn't understand, leading us to this
                          unfinished release of this wad.

Description             : Necromantic Thirst was originally started in 2007
                          under the name "Nuked Area". Back then, I
                          intended to make detailed maps, on a regular
                          basis, and episodic releases. As people joined
                          the team, many of the ideas and goals I had fell
                          under the picky requests and pointless feedbacks,
                          only leading to make my original project, theirs.
                          After years of nothing-ness and some
                          communication problems among the team, thus
                          leading me to destroy, out of frustration the
                          project.
                          Because of that, the wad only includes the new
                          textures, and my maps, leaving the other free to
                          release them later on.

Additional Credits to   : Mapping :
                              [WH]-Wilou84
                              Devi
                              FranckFRAG
                              Dislogical
                              Necrotikflesh
                              JC
                              Darkwave0000
                              Joshy
                              Snakes
                              Valkiriforce
                              DeathevokatioN
                              _DaRk_
                          
                          Spriting/GFX :
                              FranckFRAG
                              Worst-vd-Plas
                              Jimmy91
                              KeksDose
			      Iceman57
                              _DaRk_
                          
                          DehackEd :
                              [WH]-Wilou84
                              Worst-vd-Plas
                              JCD
                              _DaRk_
===========================================================================
* What is included *

New levels              : Maps 1 ; 2 ; 3 ; 4 Unfinished ; 5 ; 7 ; 8 ; 9
                          Unfinished
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : Frustration and anger, if these can count
Other files required    : Doom2.wad I guess?!


* Play Information *

Game                    : Doom 2
Map #                   : 01 to 08
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : Survival or any fancy mode new school ports might
                          offer.
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Forever.
Editor(s) used          : Doom Builder, Doom Builder 2, SLumpEd & XWE
Known Bugs              : Possible glitchy-ness on Map05 where you can
                          stuck the map in coop. Was to remake the whole
                          map because of above mentionned lame feedbacks,
                          but never actually did.
May Not Run With...     : Anything that doesn't support Boom elements.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
0
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
0
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
0
Co-op Spawns
4
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
4

Graphics