The Fallen: Dark Ascension
A Dark Hellish/Gothic theme re-imagining of Ultimate Doom's Episode 3 and 4 this time using the capabilities of the Gzdoom engine. Some of the features that ...
Filenames
fallen.pk3
Size
32.25 MB
MD5
1f7dd03710c464d818e510040854024f
SHA-1
669920d8f5d2c9db0568c7ae5eeaf483388974e1
SHA-256
7f061796de65c53312e4f3de16691233f65f1c1ca8bf21272011af60542accdf
WAD Type
PK3
IWAD
Doom II
Engines
GZDoom, ZDoom
Lumps
303
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08
Read Me
===========================================================================
Advanced engine needed : ZDoom (latest version) or GZDoom (Highly recommended)
Primary purpose : Single + coop play
===========================================================================
Title : The Fallen: Dark Ascension
Filename : Fallen.pk3
Release date : January 2019
Version : 1.1
Author : The Solution
Email Address : [redacted]
Other Files By Author : various wads
Misc. Author Info : Student, Gamer
Description : A Dark Hellish/Gothic theme re-imagining of Ultimate Doom's Episode 3 and 4
this time using the capabilities of the Gzdoom engine.
Some of the features that brings new life into this hellish theme includes: slopes,
new decorate monster types, dynamic lights, and various scripted events.
Additional Credits to : Realm 667 for the decorate monsters and items, scalliano for PSX firesky conversion, KeksDose
for the torch effects, and ID software.
===========================================================================
* What is included *
New levels : 8
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1-8
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Yes
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New
Build Time : 5 months
Editor(s) used : Doombuilder
Known Bugs : no
May Not Run With... : Only compatible with Zdoom. GZDoom is recommended for proper dynamic light effects.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You may NOT distribute this file in any format.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: https://teamdemise.000webhostapp.com/
FTP sites: idgames database









