JCM1-16.WAD

JCM1-16.WAD

"This is an updated version of JCM1.WAD - rebuilt with RMB and BSP for optimum speed. Demos re-recorded: now compatable with DOOM 1.6! Over 80 hours of work....

Filenames
JCM1-16.WAD, JCM1-16.ZIP, JCM1_16.ZIP
Size
1.07 MB
MD5
ba74d2a7fa6196d4a08e98a63e394ba0
SHA-1
66d864a3ee1c206246bdc26d1661badd9bb87fb9
SHA-256
5e292abb1a5c14f90bcaae978dd45a324fabdc44ac10a44e947ec211cf2ad4b9
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
104
Maps
E1M1, E1M2, E1M3, E1M4, E1M5, E1M6, E1M7, E1M8, E1M9

Read Me

===========================================================================
Primary purpose         : Single play
===========================================================================
Filename                : JCM1-16.WAD
Release date            : 1994-09-25
Author                  : JC MegaByte
Email Address           : [redacted]
Other Files By Author   : JCM1.WAD, JCM2-16.WAD

Description             : "This is an updated version of JCM1.WAD -
                          rebuilt with RMB and BSP for optimum speed.
                          Demos re-recorded: now compatable with DOOM
                          1.6! Over 80 hours of work. Multiplayer
                          and deathmatch ready. Highly rated!"

                          See JCM1-16.DOC for details.
                          Includes v1.6 demos by the author for all nine
                          levels - three in JCM1-16.WAD, the rest as
                          separate WADs in \demos subfolder

Additional Credits to   : Funduke, Perseus and RL for the 1994 love.
===========================================================================
* What is included *

New levels              : 9
Demos                   : Yes
Demo playback           : Choco/Crispy -gameversion 1.666
                          prboom-plus (automatic version detection)


* Play Information *

Game                    : Doom
Map #                   : E1M1-E1M9
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 80+ hours
Editor(s) used          : DEU 5.21, RMB, BSP
Known Bugs              : On E1M9 the DOOM engine has some trouble with walls
                          that are very tall. You'll notice some textures
                          appear and flash when you walk into a passageway
                          thru a tall wall.
May Not Run With        : none
Tested With             : Crispy DOOM v5.6.3


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NoDerivatives
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nd/4.0/

You are free to copy and redistribute the material in any medium or format
for any purpose, even commercially. If you do so, you must give appropriate
credit, provide a link to the license, and indicate if changes were made. You
may do so in any reasonable manner, but not in any way that suggests the
licensor endorses you or your use.  If you remix, transform, or build upon
the material, you may not distribute the modified material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.wad-archive.com/wad/ba74d2a7fa6196d4a08e98a63e394ba0
CDROMs   : 1001 Nights of DOOM (1995 Wicked Sensations)
           Ultimate DOOM Companion (1995 Power Source)

         * Uploaded to /idgames by Never_Again ([redacted]) *

Maps

E1M1

E1M1

Deathmatch Spawns
6
Co-op Spawns
4
E1M2

E1M2

Deathmatch Spawns
5
Co-op Spawns
4
E1M3

E1M3

Deathmatch Spawns
6
Co-op Spawns
4
E1M4

E1M4

Deathmatch Spawns
5
Co-op Spawns
4
E1M5

E1M5

Deathmatch Spawns
8
Co-op Spawns
4
E1M6

E1M6

Deathmatch Spawns
11
Co-op Spawns
4
E1M7

E1M7

Deathmatch Spawns
10
Co-op Spawns
4
E1M8

E1M8

Deathmatch Spawns
8
Co-op Spawns
4
E1M9

E1M9

Deathmatch Spawns
8
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀        
                   DOOM, a hellish 3-D game by id Software.                     
       ────────────────────────────────────────────────────────────────         
                YOU ARE PLAYING THE REGISTERED VERSION OF DOOM.                 
        If you haven't paid for DOOM, you are playing illegally. That           
       means you owe us money. Of course, a guy like you probably owes          
        a lot of people money--your friends, maybe even your parents.           
         Stop being a freeloader and register DOOM. Call us now at              
                         1-800-IDGAMES. We can help!                            
      ══════════════════════════════════════════════════════════════════        
         This cool add-on episode for your REGISTERED version of DOOM           
              was created by JC MegaByte of SSH, using DEU 5.1                  
        DEU authors: Raphaël Quinet ([email protected]),              
                     Brendon J Wyber ([email protected]).            
                For the latest DOOM maps, demos and utilities,                  
          call The Stepping Stone Hotel BBS at 805-298-3997!  2400N81           
      ══════════════════════════════════════════════════════════════════        
                       DOOM WAS CREATED BY id SOFTWARE:                         
             Programming: John Carmack, John Romero, Dave Taylor                
                        Art: Adrian Carmack, Kevin Cloud                        
              Design: Sandy Petersen    Tech Support: Shawn Green               
                              BIZ: Jay Wilbur