swmort02.wad
swmort02.wad is a PWAD featuring 1 map (MAP02)
Filenames
swmort02.wad
Size
229.50 KB
MD5
6e3d79743515f2f598bec3418ce0884a
SHA-1
7a7a1260a12658dce5f291b096102104d2fae673
SHA-256
d6b82c1c877db06f13c2743e86cdd42e2fdd7058f2496026f28ed8bb00d41e7f
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
12
Maps
MAP02
Download
Read Me
----------------------ÅÄÄÄWAD DescriptionÄÄÄÅ----------------------- This is, in fact, the final public version of the map formerly known as Alien Vendetta map13, made by me some months ago, which will not be appearing in that (rather cool) project (however, my other contribution, map06, will appear in map25 by Vincent Catalaa, 'Demonic Hordes' instead of a rather repetitive metallic maze.) Thanks to Mattias Berggren (a member of the Alien Vendetta team, who is responsible for the IMO excellent map03 and 04 in that MW) for fixing a little visual bug with the outer lift. I believe Monsieur Mike Toliver et al. will see that this map is a damn sight easier now than it has been in previous builds... :-) Alien Vendetta homepage is: www.geocities.com/Broadway/Booth/3568/ Story: After you cleared out the military outpost, you stepped into a teleporter with demonic designs on it. This teleported you to the first strategically important part of your campaign: the north of the country, where steep valleys and cuttings of ice are being drilled through to find minerals and pure water. Your mission in this level is to clear out the ice station and make your way to the Supply Depot. ----------------------ÅÄÄÄWAD InformationÄÄÄÅ----------------------- Name: Ice Station Alpha Game: Doom II 1.9 Maps Replaced: map02 Authors: S. 'Metabolist' Woodman, Mattias Berggren Email Address: [email protected], [email protected] New Graphics: MORTRES.WAD New Sounds: no New Music: Yes - "Damage Assessment" by Mark Klem (MM2MK13) New Demos: skill 4, 05:44, 100/100/100 Known Bugs: maybe a few misalignments, danger of VPOs Unknown Bugs: None Build Time: around 34 hours in total Tools Used: DETH 4.24, BSP 2.3x ----------------------ÅÄÄÄWhere To Find ItÄÄÄÅ---------------------- At the central Homepage: http://www.doomworld.com/metabolist Or at the Walnut Creek Archive: ftp://ftp.cdrom.com/pub/idgames/levels/doom2/s-u/ (you can paste these URLs into your browser if you're a repressed kid whose parents have enforced browser restrictions... or if you can't be bothered to type them in by hand :-) ---------------------------ÅÄÄÄE.O.F.ÄÄÄÅ---------------------------
----------------------탠컴WAD Description컴컵----------------------- This is, in fact, the final public version of the map formerly known as Alien Vendetta map13, made by me some months ago, which will not be appearing in that (rather cool) project (however, my other contribution, map06, will appear in map25 by Vincent Catalaa, 'Demonic Hordes' instead of a rather repetitive metallic maze.) Thanks to Mattias Berggren (a member of the Alien Vendetta team, who is responsible for the IMO excellent map03 and 04 in that MW) for fixing a little visual bug with the outer lift. I believe Monsieur Mike Toliver et al. will see that this map is a damn sight easier now than it has been in previous builds... :-) Alien Vendetta homepage is: www.geocities.com/Broadway/Booth/3568/ Story: After you cleared out the military outpost, you stepped into a teleporter with demonic designs on it. This teleported you to the first strategically important part of your campaign: the north of the country, where steep valleys and cuttings of ice are being drilled through to find minerals and pure water. Your mission in this level is to clear out the ice station and make your way to the Supply Depot. ----------------------탠컴WAD Information컴컵----------------------- Name: Ice Station Alpha Game: Doom II 1.9 Maps Replaced: map02 Authors: S. 'Metabolist' Woodman, Mattias Berggren Email Address: [email protected], [email protected] New Graphics: MORTRES.WAD New Sounds: no New Music: Yes - "Damage Assessment" by Mark Klem (MM2MK13) New Demos: skill 4, 05:44, 100/100/100 Known Bugs: maybe a few misalignments, danger of VPOs Unknown Bugs: None Build Time: around 34 hours in total Tools Used: DETH 4.24, BSP 2.3x ----------------------탠컴Where To Find It컴컵---------------------- At the central Homepage: http://www.doomworld.com/metabolist Or at the Walnut Creek Archive: ftp://ftp.cdrom.com/pub/idgames/levels/doom2/s-u/ (you can paste these URLs into your browser if you're a repressed kid whose parents have enforced browser restrictions... or if you can't be bothered to type them in by hand :-) ---------------------------탠컴E.O.F.컴컵---------------------------