"Divine Malice" Weapons Mod
After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to t...
Filenames
dm-inu.wad
Size
1.32 MB
MD5
bd434a22272facbef29d190d9393e649
SHA-1
6e9f662a956ea8666070fff1a262eaf6442feb8d
SHA-256
00e89c3e0ebcd9f558daf7ee3ca1edfa8df77dfa16196f60207aac728398b02b
WAD Type
PWAD
IWAD
Doom
Engines
, Limit Removing, Doom II, GZDoom, ZDoom, Doom
Lumps
293
Download
Read Me
===========================================================================Archive Maintainer : CombosAdvanced engine needed : Zdoom 2.0.96x (Community Build) Available at: http://grubber.drdteam.org/doom/zdoom96x.zipPrimary purpose : Single play===========================================================================Title : "Divine Malice" Weapons ModFilename : dm-inu.wadRelease date : 10/09/05Author : Mike "Inuyasha_989" KastenEmail Address : [email protected] Files By Author : Inuyasha Skin, Megaman X SkinDescription : After so many months of working on the Weapons Resource wad, I decided to make this little modification. Composed of only some of my new weapons, I hope to try and make more into this series.Additional Credits to : Graf Zahl for the Unmaker decorate code, the WRW for inspiration, Immoral Conduct for the M16 and Sentury Turrets. id Games for Doom II, Randy for Zdoom, and Graf for GZdoom :P===========================================================================* What is included *New levels : NoneSounds : YesMusic : NoGraphics : YesDehacked/BEX Patch : NoDemos : NoOther : Decorate lumps, Keycof LumpsOther files required : Zdoom .96x* Play Information *Game : Doom 2Single Player : Designed forCooperative 2-4 Player : Designed forDeathmatch 2-4 Player : Designed forDifficulty Settings : Not implemented* Construction *Base : New from scratchBuild Time : Over however many months, I forgot.Editor(s) used : XWE, MSPaintKnown Bugs : Sentury Turrets: Turrets will disappear if you throw them directly at an enemy. I dont think there are others...If there are, email them to me :PMay Not Run With... : Any other version of Zdoom or any other engine* Copyright / Permissions *Authors MAY use the contents of this file as a base for modification orreuse. Permissions have been obtained from original authors for any oftheir resources modified or included in this file.You MAY distribute this file, provided you include this text file, with nomodifications. You may distribute this file in any electronic format(BBS, Diskette, CD, etc) as long as you include this file intact. I havereceived permission from the original authors of any modified or includedcontent in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Archive Maintainer : Combos
Advanced engine needed : Zdoom 2.0.96x (Community Build) Available at:
http://grubber.drdteam.org/doom/zdoom96x.zip
Primary purpose : Single play
===========================================================================
Title : "Divine Malice" Weapons Mod
Filename : dm-inu.wad
Release date : 10/09/05
Author : Mike "Inuyasha_989" Kasten
Email Address : [email protected]
Other Files By Author : Inuyasha Skin, Megaman X Skin
Description : After so many months of working on the Weapons
Resource wad, I decided to make this little
modification. Composed of only some of my new
weapons, I hope to try and make more into this
series.
Additional Credits to : Graf Zahl for the Unmaker decorate code, the WRW
for inspiration, Immoral Conduct for the M16 and
Sentury Turrets. id Games for Doom II, Randy for
Zdoom, and Graf for GZdoom :P
===========================================================================
* What is included *
New levels : None
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Decorate lumps, Keycof Lumps
Other files required : Zdoom .96x
* Play Information *
Game : Doom 2
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : Over however many months, I forgot.
Editor(s) used : XWE, MSPaint
Known Bugs : Sentury Turrets: Turrets will disappear if you
throw them directly at an enemy. I dont think
there are others...If there are, email them to
me :P
May Not Run With... : Any other version of Zdoom or any other engine
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors