Deimos Abandoned Base #79

Deimos Abandoned Base #79

Very large base. Mostly non-linear gameplay. You will get lost. You will have to navigate, explore and survive. You might run out of ammo. You might need to ...

Filenames
dab79.wad
Size
11.11 MB
MD5
e6a7bdc993615f7636eb9fb91681b428
SHA-1
764c682c77619fe8f379812adf08364860d09a4c
SHA-256
94ac5d89689ca785ad4f4821cb158bdae0172f72846f49f740853a19ab4229bf
WAD Type
PWAD
IWAD
Unknown
Engines
GZDoom
Lumps
94
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : re-upload due to bug fix. One of the secrets was
                          glitched so i fixed it.
Advanced engine needed  : GZdoom
Primary purpose         : Single play
===========================================================================
Title                   : Deimos Abandoned Base #79
Filename                : DAB79.wad
Release date            : April 16 2017
Author                  : Peter Moro
Email Address           : [redacted]
Other Files By Author   : none
Misc. Author Info       : Australian amateur Doom mapper. This is my first
                          map. 

Description             : Very large base. Mostly non-linear gameplay. You
                          will get lost. You will have to navigate, explore
                          and survive. You might run out of ammo. You might
                          need to search for health. It will be tough,
                          intimidating and overwhelming. It will feel like
                          you are a lone Marine in a huge Mars moon base. You
                          have maybe never played a single map this huge,
                          detailed and lengthy.
                          The layout is not too confusing but you'll need to
                          check your map from time to time. If you find
                          yourself really stuck, lost and confused than the
                          objective is probably acquiring the Blue Key, which
                          unlocks most of the map. There are multiple paths
                          to acquiring the Blue Key. 
                           Difficulty is not so high and there is plenty of
                          exploring, mystery, traps and puzzles. Completion
                          time is around 2 - 3 hrs so be sure to save
                          regularly. 
                            I'm going for a Doom + Doom II only style map so
                          NO JUMPING / NO CROUCHING. 
                          A true Doom Marine could survive this in one
                          sitting without dying. Could you?

Additional Credits to   : JP LeBreton, Chubzdoomer, Andrew Hulshult
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : About 4 (!) years, a few hours a week in my spare
                          time.
Editor(s) used          : Doombuilder2, GZDoombuilder, Slade
Known Bugs              : none
May Not Run With        : non GZDoom
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

Deimos abandoned base #79

Deimos abandoned base #79 (MAP01)

Deathmatch Spawns
0
Co-op Spawns
4