Rebel Sky
You've heard about the demonic invasion on earth, how legions of dark, mysterious creatures appeared out of the depths of darkness - bringing with them a blo...
Filenames
rebelsky.wad, REBELSKY.WAD
Size
1.45 MB
MD5
5df8ba1ecef4212bf73c5f43d0a6fe55
SHA-1
87a7fcae6c404112adf11ba18cff35e1ddd1f2a5
SHA-256
3b9fbd6bc33ae4ac48398954544003f9d12e33be856466165cd9ef18d3329aec
WAD Type
PWAD
IWAD
Unknown
Engines
Doom II
Lumps
85
Maps
MAP01
Download
Read Me
===========================================================================
Primary purpose : Single play
===========================================================================
Title : Rebel Sky
Filename : rebelsky.wad
Release date : 10/28/17
Author : Michael Jan Krizik (valkiriforce)
Email Address : [redacted]
Other Files By Author : doom core, reverie, eternally yours, vispire,
absolute dishonor
Misc. Author Info : Still an old school doomer...
Description : You've heard about the demonic invasion on earth,
how legions of dark, mysterious creatures appeared
out of the depths of darkness - bringing with them
a blood red sky that threatens to set the very
atmosphere on fire wherever they tread. The unknown
fear of humanity now has a face - after many
squadrons of troops have long disappeared, you are
now tasked to infiltrate the haunted headquarters
of this entity.
It appears this hidden castle fortress is being
converted into a staging ground for another
invasion - many troops have attacked this effort,
but communications have short-circuited, leaving
many questions unanswered. Now the operation rests
in your hands with uncertainty...
You were supposed to teleport to a flooded
graveyard outpost leading to this fortress, but a
slight miscalculation traps you in a crowded hall
surrounded by locked doors. It seems this
headquarters has been partially built into a
fully-functioning gateway for the hellspawn, and
they've locked down hard in response to previous
wanderers. Your job now is to solve this
monstrosity they've constructed by releasing these
hidden doorways, and acquire the three keys needed
to seal their path into the physical realm. Doing
this should hinder their effort of continually
spawning these nightmares of humanity that have
long been sealed away to prevent their return
strategy, and pray that the rest of the commandos
working elsewhere have been successful in keeping
the others away. If you remain trapped in these
headquarters, you may never see the light of day
again...
Additional Credits to : Ribbiks, Man Q. Bus, anotak and Jthom for
playtesting.
===========================================================================
=Additional Info=
This is a difficult puzzle map which uses some Doom 64/Eternal Doom textures including an Eternal Doom
MIDI from Rich Nagel. The sky texture was lifted from a compilation called Classic Doom SKY Textures.
* What is included *
New levels : 1
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 1
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Started this in October 2014; dusted it off and
finished it recently, so can't say...
Editor(s) used : Doom Builder 2
Known Bugs : Savegame buffer overflow, possible hall of mirrors
in the southern outdoor area.
May Not Run With : none
Tested With : chocorenderlimits
* Copyright / Permissions *
This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/
You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.
* Where to get the file that this text file describes *
The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

