The Last Sanctuary

The Last Sanctuary

A large (63549 linedefs) map for First-Try Demo Contest #16, which was held at 10.31.2015 14:00 UTC. The archive contains demo files for 15 contest participa...

Filenames
tls.wad
Size
17.94 MB
MD5
df540cc703acfd0fdb745d62b9754387
SHA-1
88b9f8d4e5be0410869b58c8a1f8537b56e841ed
SHA-256
18ed3932afed834b9da45c8cefb519cc7338eba95c620ae6ff0ac83bdcfd40a5
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
986
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : MBF-compatible (see Tested With)
Primary purpose         : Single play
===========================================================================
Title                   : The Last Sanctuary
Filename                : tls.wad
Release date            : 11.12.2015
Author                  : cybermind (aka Mistranger)
Email Address           : [email protected]
Other Files By Author   : WCleaner - wad optimizer, Doom Wars : UAC vs. Hell,
                          maps for Whitemare (MAP05, MAP13), Whitemare 2 (MAP04),
                          libZDGUI - GUI library for ZDoom, several more
                          ZDoom mods, Hellish Lab of Barons, MBF Invasion

Description             : A large (63549 linedefs) map for First-Try Demo 
                          Contest #16, which was held at 10.31.2015 14:00 UTC. 
                          The archive contains demo files for 15 contest 
                          participants and table with results, located in
                          "fdc16" subdirectory.
                          The demo files have been corrected to run properly 
                          with this version of wad (skill 2 instead of skill 4)

                          It is recommended to use "Hey, not too rough" 
                          (contest difficulty) or "Hurt me plenty" for first
                          walkthrough. "Ultra-Violence!" for hardcore players 
                          only!

Additional Credits to   : Music - Skaven (Beyond the network), 
                                  Titlemus - moon shining�by acetip,
                                  Intermus - Rock by The Quality Quartet
                          Textures - cc4tex.wad, Afterglow textures, Realm667
                          Testing - skepticist, Da Werecat
                          Title - redsorceress.com/skybox.html
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Yes (PLAYPAL, ZDoom compatibility scripts)
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1.5 months (although I had an idea of building
                          such a map since 2011)
Editor(s) used          : GZDoom Builder 2.3, SLADE 3, WCleaner 1.1, 
                          boomlightgen and warpgen (were written specially
                          while working on map)
Known Bugs              : You could get stuck in red key hall (between broken
                          column and wall, see vdgg's demo)
                          Outdoor rendering is broken in GZDoom and Eternity.
                           
May Not Run With        : any MBF-incompatible port, GZDoom (bad rendering
                          of outdoors), Eternity Engine (bad sky rendering)
Tested With             : Pr(Gl)Boom+ 2.5.14, ZDoom 2.8pre-1779-gbeb2a4f



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: 
FTP sites:

Maps

The Last Sanctuary

The Last Sanctuary (MAP01)

Deathmatch Spawns
0
Co-op Spawns
77
Par Time
1200

Graphics

Colour Palettes

PLAYPAL

PLAYPAL - 1
PLAYPAL - 2
PLAYPAL - 3
PLAYPAL - 4
PLAYPAL - 5
PLAYPAL - 6
PLAYPAL - 7
PLAYPAL - 8
PLAYPAL - 9
PLAYPAL - 10
PLAYPAL - 11
PLAYPAL - 12
PLAYPAL - 13
PLAYPAL - 14