survive.wad
Filenames
survive.wad
Size
53.90 MB
MD5
a40ebbcf96cf3c4a05ce23a1f85e8114
SHA-1
8919e12a17aff367f39ee9ee67760c386e695bd0
SHA-256
3fd9a579966515ad968b77cef0e6787aee20c1d21c13e6b8c9e7689cab6800f4
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
4622
Maps
MAP02, MAP01, MAP04, MAP03, MAP05
Read Me
=========================================================================== Advanced engine needed : Any will do, but I would recommend the latest version of GZDoom. Primary purpose : Single play =========================================================================== Title : Survive: Aftershock Part II Filename : Survive.wad Release date : April 22, 2019 (updated March 16, 2020) Author : SuperDoomer Email Address : [redacted] Misc. Author Info : To understand more about this wad, I recommend checking out part 1 first: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/aftershock Description : Previously on Aftershock: "UAC Report log #5: This is Captain Deckert, at 1500 hours I got a distress signal from one of the the UAc facilities! Something about demons. The facility was lost, so much hellspawn everywhere! Gotta keep fighting if I want to get out of here alive. Captain Deckert out!" Additional Credits to : Valve Corporation Realm667: Various custom monsters, weapons, and textures Authors of the Monster Resource Wad: Shotgun Solder and Spread fire Zombie The Spriters Resource ID Software TeamTNT =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map01-05 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Several months (On & off) Editor(s) used : GZDoom Builder, Ultimate Doom Builder, SLADE 3 Known Bugs : None known May Not Run With : I'm sure any source port will work with this. Tested With : ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors