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Title : MIA Search and Rescue
Filename : MIA_SAR.ZIP
Author : Rob Jones (M.D., CAPT, MC, USAF)
Email Address : [email protected]
Description : You have been teleported into the
heart of enemy territory to rescue three comrades still known
to be held alive (in suspended animation) in the belly of the beast.
Your mission is search and rescue-- get in, locate them, and
get out. When your hypercomm link shows Earth Defense Command
that you have succeeded in your mission (and not before), a
variant of the experimental interdim tech that started this
hellish war will be engaged to retrieve you and your fellow marines.
Good luck, godspeed, and Semper Fi!
P.S.-- Funding and interdim constraints force us to send you
in with only a MK1 pistol, but intel assures us that the
weapons and supplies of the previous dozen "volunteers" should
most probably be available for your use...somewhere.
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* Play Information *
Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : ?, untested
Deathmatch 2-4 Player : Yes, untested
Difficulty Settings : Yes, all --> if you play UV, you WILL
need to use the cheat codes. Make my day.
New Sounds : no
New Graphics : NO
New Music : No
Demos Replaced : No
* Construction *
Base : Original; thanks to the creator of
the (excellent) Doom I UAC_DEAD.WAD (Leo Martin
Lim) for the way to make the special bridge.
Editor(s) used : DETH (very buggy, but intuitively
like DEU)
Known Bugs : Ascaris Lumbricoides, Taenia Solium,
et al.
Seriously, a few small "texture
bleeds" here & there (due to odd Linedef
lengths), but nothing fatal.
(Only the enemies are fatal;-)
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels.
If you make an *interesting* new wad out of mine, please let me
know-- I may want a copy for my collection!
You MAY distribute this WAD, provided you include this file, with
no modifications. If you intend to upload this pwad elsewhere, please
let me know.