arsenal.wad
arsenal.wad (Doom II) is a PWAD
This WAD is corrupt, it may not load or play correctly.
Filenames
arsenal.wad, dmarsn.zip, fxarsenl.wad
Size
113.54 KB
MD5
8c4eea2d1d60b39388ff4de1650def47
SHA-1
89d5ce0e54ee897b6c2d273b2be749afbe2dc6c6
SHA-256
25cedbd7b796e30a5fb78998a855a3ece1e1b5e3c5ddee685b7ca776d1b5a9ff
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
100
Read Me
ARSENAL.DEH patch for DEHACKED 1.3 Requires DEHACKED 1.3 and registered DOOM 1.2 Thanks to Greg Lewis for DEHACKED and Id for DOOM! Remember to backup your DOOM.EXE before applying the patch! Here is version 2.0 of my ARSENAL patch - new weapons and sounds! This version includes a small PWAD file ARSENAL.WAD that has a few replacement sounds - make sure you load this or the grenades won't sound right. Included is a quick and dirty batch file that applies the patch and runs Doom with the PWAD. It works for me, use at your own risk! This patch modifies the graphics, sound and behavior of the weapons: Chainsaw -> unchanged (not much you can do with this sorry) Pistol - Sub UZI (unchanged) Shotgun - Automatic Assult Shotgun (unchanged) Chaingun - 2x Speed Chaingun like Arnold uses (unchanged) Rocket - Hand grenades! (whole new strategy!) Plasma - BFG750 Energy Cannon (improved explosion) BFG9000 - BFR-27 What does BFR stand for? Note: The BFG750 blast can hurt you, and if a mis-thrown grenade lands near you, don't hang around! Remember, picking up the rocket launcher will give you the ability to throw grenades (ammo = rockets). Picking up the BFG will actually give you the rocket launcher (ammo = cells). Side effects: The Cyberdemon now throws grenades! Grenades don't fall to the floor, they just 'hang' there. Sorry! Tell me what you think! Thanks to those who gave suggestions about ARSENAL version 1.0! Mark Sheldon Compuserv: 100032,1716 If anybody sent mail to me via Internet, sorry, my account is stuffed and I'm currently not able to receive it!
***************************************************************************** ARSENAL.DEH 2.1 patch for DEHACKED 2.0 Requires DEHACKED 2.0 and registered DOOM 1.666 Thanks to Greg Lewis for DEHACKED and Id for DOOM! ***************************************************************************** *** Remember to backup your DOOM.EXE before applying the patch! *** Here is version 2.1 of my ARSENAL patch updated for DOOM 1.666 Remember to load ARSENAL.WAD using the '-file' option or or the grenades won't sound right. Included is a quick and dirty batch file that applies the patch and runs doom with the PWAD. It works for me, use at your own risk! This patch modifies the graphics, sound and behavior of the weapons: Punch -> Fast punch Chainsaw -> QuickSaw - 4 times more damage Pistol -> Pocket Blunderbuss - perfect for riot control Shotgun -> Automatic Assult Shotgun Chaingun -> 2x Speed Chaingun like Arnold uses Rocket -> Hand grenades! (whole new strategy!) Plasma -> BFG750 Energy Cannon BFG9000 -> BFR-27 What does BFR stand for? *** Notes *** The BFG750 blast can hurt you, and if a mis-thrown grenade lands near you, don't hang around! Picking up the rocket launcher will give you the ability to throw grenades. (ammo = rockets) Picking up the BFG will actually give you the rocket launcher. (ammo = cells) The Pocket Blunderbuss runs on shells. This means when you start a fresh game, you can't use it until you collect some shells! *** Side effects *** The Cyberdemon now throws grenades! Grenades don't fall to the floor, they just 'hang' there. Sorry! Tell me what you think! Thanks to those who gave suggestions about ARSENAL versions 1.0 & 2.0! Mark Sheldon Compuserv: 100032,1716 Sorry to those who sent mail to my internet address - my account has been down, please use the CServe address if you need to mail me.
***************************************************************************** ARSENAL.DEH 2.1 patch for DEHACKED 2.0 Requires DEHACKED 2.0 and registered DOOM 1.666 Thanks to Greg Lewis for DEHACKED and Id for DOOM! ***************************************************************************** *** Remember to backup your DOOM.EXE before applying the patch! *** Here is version 2.1 of my ARSENAL patch updated for DOOM 1.666 Remember to load ARSENAL.WAD using the '-file' option or or the grenades won't sound right. Included is a quick and dirty batch file that applies the patch and runs doom with the PWAD. It works for me, use at your own risk! This patch modifies the graphics, sound and behavior of the weapons: Punch -> Fast punch Chainsaw -> QuickSaw - 4 times more damage Pistol -> Pocket Blunderbuss - perfect for riot control Shotgun -> Automatic Assult Shotgun Chaingun -> 2x Speed Chaingun like Arnold uses Rocket -> Hand grenades! (whole new strategy!) Plasma -> BFG750 Energy Cannon BFG9000 -> BFR-27 What does BFR stand for? *** Notes *** The BFG750 blast can hurt you, and if a mis-thrown grenade lands near you, don't hang around! Picking up the rocket launcher will give you the ability to throw grenades. (ammo = rockets) Picking up the BFG will actually give you the rocket launcher. (ammo = cells) The Pocket Blunderbuss runs on shells. This means when you start a fresh game, you can't use it until you collect some shells! *** Side effects *** The Cyberdemon now throws grenades! Grenades don't fall to the floor, they just 'hang' there. Sorry! Tell me what you think! Thanks to those who gave suggestions about ARSENAL versions 1.0 & 2.0! Mark Sheldon Compuserv: 100032,1716 Sorry to those who sent mail to my internet address - my account has been down, please use the CServe address if you need to mail me.
ARSENAL.DEH patch for DEHACKED 1.3 Requires DEHACKED 1.3 and registered DOOM 1.2 Thanks to Greg Lewis for DEHACKED and Id for DOOM! Remember to backup your DOOM.EXE before applying the patch! Here is version 2.0 of my ARSENAL patch - new weapons and sounds! This version includes a small PWAD file ARSENAL.WAD that has a few replacement sounds - make sure you load this or the grenades won't sound right. Included is a quick and dirty batch file that applies the patch and runs Doom with the PWAD. It works for me, use at your own risk! This patch modifies the graphics, sound and behavior of the weapons: Chainsaw -> unchanged (not much you can do with this sorry) Pistol - Sub UZI (unchanged) Shotgun - Automatic Assult Shotgun (unchanged) Chaingun - 2x Speed Chaingun like Arnold uses (unchanged) Rocket - Hand grenades! (whole new strategy!) Plasma - BFG750 Energy Cannon (improved explosion) BFG9000 - BFR-27 What does BFR stand for? Note: The BFG750 blast can hurt you, and if a mis-thrown grenade lands near you, don't hang around! Remember, picking up the rocket launcher will give you the ability to throw grenades (ammo = rockets). Picking up the BFG will actually give you the rocket launcher (ammo = cells). Side effects: The Cyberdemon now throws grenades! Grenades don't fall to the floor, they just 'hang' there. Sorry! Tell me what you think! Thanks to those who gave suggestions about ARSENAL version 1.0! Mark Sheldon Compuserv: 100032,1716 If anybody sent mail to me via Internet, sorry, my account is stuffed and I'm currently not able to receive it!