boo

boo

Doom2 DM map meant specifically for duels. It's very compact & vertical, has some sound cues to track / mislead your opponent, diversity in attacks and ambus...

Filenames
boo.wad
Size
185.52 KB
MD5
1f42a0d0d202d5361313914b3213b465
SHA-1
8ba6aaecade1ff2e0d4378cf52fd304bc1373e5d
SHA-256
50674479decae93b17ac4989d15b31f18a1c500e039984efbcb488203e42d581
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
32
Maps
MAP01

Read Me

Date Completed         : September 21, 1999
Title                  : boo
Filename               : boo.wad
Other Works            : http://www.planetquake.com/aardappel/
Author                 : Aardappel

Email Address          : [email protected]

Description            : Doom2 DM map meant specifically for duels. It's very
                         compact & vertical, has some sound cues to track / 
                         mislead your opponent, diversity in attacks and
                         ambushes, balanced item placement. Makes for tactical
                         but still very intense combat.
                         Architecture is quite vertical and centers around 2
                         round pits, all dressed up in q2 textures, and with
                         moody late summer night lighting.
                         Item placement is designed around old deathmatch with
                         a SG, SSG, CS, CG, RL, PG, BFG, with the last 2
                         putting you at a slight tactical disadvantage when
                         you get them. altdeath adds only a green armour and
                         some health/ammo.

Additional Credits to  : Razorback (http://www.doomworld.com/dmdoom) for his
                         support, encouragement, and shameless pimping of my
                         maps, my mate Brick for beta testing, the qboard
                         people for comments and tips.

      ===============================================================

* Play Information *

Game                    : Any Doom2 port, tested with Doom2, ZDoom, Legacy
                          (also GL), DoomGL, and Boom
Level #                 : map01
Single Player           : No (1 spawn to look around)
Cooperative             : Um?
Deathmatch 2-4 Player   : Yes: 6 DM spawns
Difficulty Settings     : Uhhh
New Sounds              : No
New Graphics            : q2 textures
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch

Editor(s) used          : Waded 1.83

Build time              : about a week
			  
Known Bugs              : None. Tested with bots and humans, and on various source ports.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format (CD ROM, FTP/WWW, whatever) provided
that you include all files included in your distribution (as in, this text file)  

Where to Get this wad:

FTP: my page, CDROM.com/pub/idgames and all mirrors
Date Completed         : September 21, 1999
Title                  : boo
Filename               : boo.wad
Other Works            : http://www.planetquake.com/aardappel/
Author                 : Aardappel

Email Address          : [email protected]

Description            : Doom2 DM map meant specifically for duels. It's very
                         compact & vertical, has some sound cues to track / 
                         mislead your opponent, diversity in attacks and
                         ambushes, balanced item placement. Makes for tactical
                         but still very intense combat.
                         Architecture is quite vertical and centers around 2
                         round pits, all dressed up in q2 textures, and with
                         moody late summer night lighting.
                         Item placement is designed around old deathmatch with
                         a SG, SSG, CS, CG, RL, PG, BFG, with the last 2
                         putting you at a slight tactical disadvantage when
                         you get them. altdeath adds only a green armour and
                         some health/ammo.

Additional Credits to  : Razorback (http://www.doomworld.com/dmdoom) for his
                         support, encouragement, and shameless pimping of my
                         maps, my mate Brick for beta testing, the qboard
                         people for comments and tips.

      ===============================================================

* Play Information *

Game                    : Any Doom2 port, tested with Doom2, ZDoom, Legacy
                          (also GL), DoomGL, and Boom
Level #                 : map01
Single Player           : No (1 spawn to look around)
Cooperative             : Um?
Deathmatch 2-4 Player   : Yes: 6 DM spawns
Difficulty Settings     : Uhhh
New Sounds              : No
New Graphics            : q2 textures
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch

Editor(s) used          : Waded 1.83

Build time              : about a week
			  
Known Bugs              : None. Tested with bots and humans, and on various source ports.

 * Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You may distrubute this file in any format (CD ROM, FTP/WWW, whatever) provided
that you include all files included in your distribution (as in, this text file)  

Where to Get this wad:

FTP: my page, CDROM.com/pub/idgames and all mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
1