Sickpack.wad
totally sick and fraggin' 7 level-episode. not more than 2 seconds to live in these crazy wads, well, it's a fragfest, SLAUGHTER!!!!!
Filenames
sickpack.wad
Size
40.76 KB
MD5
2d4c0064b308c1211772a51d8fdc3102
SHA-1
8bd8162ca1616b5bdfc2517b3d78eed44c218781
SHA-256
791d65917cf2d4cc1d2e2c97dc08ef12e048f211222f8797120899ba448bdff1
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
78
Maps
MAP01, MAP02, MAP07, MAP06, MAP05, MAP03, MAP04
Download
Read Me
Title : Sickpack.wad Authors : Berserker (levels 1+6) Sultan (levels 2,4+7) Monty (level 5) Zaphod (level 3) Email Address : [email protected] or [email protected] Misc. Author Info : 4 sick 18 year old swiss students, having nuffin better to do than playin' doom over 4 pc-network during spring holidays. Description : totally sick and fraggin' 7 level-episode. not more than 2 seconds to live in these crazy wads, well, it's a fragfest, SLAUGHTER!!!!! Additional Credits to : FDNS-Productions (fraggin doom network session ;)) ================================================================ * Play Information * Episode and Level # : Level 1 - 7 (DooM 2) Single Player : Well, if you're really sick. Cooperative 2-4 Player : Same as single player. Deathmatch 2-4 Player : what else? fartknocker... Difficulty Settings : Not implemented New Sounds : got one... New Graphics : - Demos Replaced : - * Construction * Base : New levels from scratch. Build Time : about 1 hour, that's because of professional and fast level-constructing. Editor(s) used : Deu2c and DCK 3.3 Known Bugs : who cares?! well, it will make you really sick. don't play more than 24 hours, we DID! * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com BBS numbers: telnet://datacomm.ch Other: hmmm...no NOTE: these levels were made after 24 fragging hours of doom-deathmatch! --> so don't blame us...;)