Castlevania Deathmatch v.01 for Doom2
Castlevania Deathmatch v.01 for Doom2 - vania.wad (Doom II) is a PWAD featuring 2 maps (MAP01, MAP02)
Filenames
vania.wad
Size
263.27 KB
MD5
d9f8e9edc90e444ea897ab9863dd1de6
SHA-1
8c2e60a2d0e1e688bfb61c5a8f6514fc897347d4
SHA-256
cd9743d1bc3fc008e83880e3dcc92eb4443527ed569a84238d5d394b8e313abe
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
32
Maps
MAP01, MAP02
Download
Read Me
==================================================================== Title : Castlevania Deathmatch v.01 for Doom2 Filename : vania.wad Author : Josh Ray Homepage : http://www.geocities.com/SunsetStrip/Alley/9785 Email Address : [email protected] Misc Author Info : Uhh, well I'm not really that interesting Description: You are Simon Belmont, well ok, you are still a space marine. The general atmosphere is castlevania-ish and after I found the music I just had to include it. I hate to put this here, but this is my first RELEASED wad. Please send me any feedback (good or bad) on it, I'd be happy to change some things to suit others. If anyone else would like to collaborate on future DM wads based on this series, feel free to contact me. Additional Credits to: All the people in the r.g.c.d newsgroups, Thanks for all the help and advice, Thanks to Eric James Roberts, for advice on fixing visplane overflow errors, to rpgfan (www.rpgfan.com) for the music, oh yeah, I guess I have to thank id software for making Doom (no thanks for quake though!) =================================================================== *Play Information* Episode and Level # : Map01,Map02 Single Player : No Cooperative 2-4 Player : Nope Deathmatch 2-4 Player : That's the idea here Difficulty Settings : Not Implemented New Sounds : No New Graphics : Yes New Music : Yes (sounds awesome on a wavetable) Demos Replaced : None *Construction* Base : New levels from scratch Editors used : DCK (yeah!!), Wintex, Deep97 (for texture aligning) Known Bugs : Why is this here? Shouldn't be any, let me know if there are any, thanks. *Copyright / Permissions* Authors may NOT use these levels as a base to build additional levels. Aside from that, you may do whatever you want with this file.