Earth Ends
10th DBP, it's gotta be something special, so here it is; an underrated classic theme; city, but with a twist, it's the end of the world and it's crumbling a...
Filenames
dbp10.wad
Size
13.75 MB
MD5
0cd3007e90ee1b7bddc8a40af2694d21
SHA-1
8cb5df46a93f737089bb8975ba32a96e2f5dc4c1
SHA-256
bc0f7d5ce93cf6429a71be249d1aff9284221bf869257053d99666ad79c59383
WAD Type
PWAD
IWAD
Unknown
Engines
PRBOOM+, Limit Removing
Lumps
1308
Maps
MAP02, MAP01, MAP03, MAP04, MAP06, MAP05
Download
Read Me
=========================================================================== Advanced engine needed : Prboom+ Primary purpose : Single play =========================================================================== Title : Earth Ends Filename : dbp10.zip Release date : 12/4/19 (dd/m/yy) Author : The Doomer Boards qrew Email Address : [redacted] Other Files By Author : DBP 1-9 and counting Misc. Author Info : Doomworld dropouts Description : 10th DBP, it's gotta be something special, so here it is; an underrated classic theme; city, but with a twist, it's the end of the world and it's crumbling away into space. There's a very complex Dehacked that replaces various unfitting hell decor and a few enemies with something new and interesting for a more urban feeling. Additional Credits to : Realm667 folk for the new textures, flats and sprites asdfjkl6.wad for inspiring to explore this unusual theme. ID for Doom CodeImp for Doom Builder Sirjugginton for Slade exl for WhackED Visual Vincent for Doom Writer Microsoft for MSPaint Jimmy for the HUD The respective MIDI craftsmen =========================================================================== * What is included * New levels : 5 + 1 credits level Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-06 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Only on MAP01 and 03 * Construction * Base : New from scratch Build Time : 1 month for mapping, 6 days for compiling and tuning up, 1 week to write dehacked Editor(s) used : Doom Builders, WhackED 4, Slade 3, Doom Writer, MSPaint Known Bugs : Some sprite offsets are a little wonky Zdaemon starts the text screen earlier than intended and has some odd textures garbled Turrets fly down sometimes due to Dehacked limitations MAP06 exit may not loop back to MAP01 as intended May Not Run With : Odamex Tested With : PRBoom+ 2.5.1.4, Crispy Doom 5.5.2, ZDoom 2.8.1, Zandronum 3.0 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors * Music listing * Title - Pearl Jam - Garden MAP01 - Rise Against - Blood to Bleed MAP02 - R.E.M - It's the End of the World As We Know It (and I Feel Fine) MAP03 - Culture Beat - Got To Get It MAP04 - Clever Girl - ELM MAP05 - Earthworm Jim 2 - Lorenzso's Soil MAP06 - Elwood - One Fine Day... Intermission - Sunny Day Real Estate - Pheurton Skeurto Text - Undertale - Home