Thee Amber Series : Amber MAP06 for DOOM2 DeathMatch.

Thee Amber Series : Amber MAP06 for DOOM2 DeathMatch.

The first, last and only map created for Gothic3.WAD. : Built for and tested with the stock DOOM2 executable.

Filenames
amber06.wad
Size
734.29 KB
MD5
9242058e32d938c8ac2f2f52bd669090
SHA-1
8d961f24171892b64a3fe028fe108fa1849afc99
SHA-256
0ad49710eefa18634aebef76f3f9b612456febe667e7bfd43b66aaf6aacd8dd9
WAD Type
PWAD
IWAD
Doom II
Engines
Doom II
Lumps
99
Maps
MAP06, MAP07, MAP08, MAP09, MAP10, MAP27, MAP28, MAP29, MAP30

Read Me

=============================================================================
Title                 : Thee Amber Series : Amber MAP06 for DOOM2 DeathMatch.
Author                : Matthew (aka Mattrim) Dixon - [email protected]
Description           : The first, last and only map created for Gothic3.WAD.
		      : Built for and tested with the stock DOOM2 executable.
Additional Credits    : Anthony Czerwonka : Whose textural creativity gave me
					  : something to work towards and for
                                          : without whom, I would be nothing.
		      : Travers Dunne     : For your unsuspected inspiration.
		      : Martin Friberg    : My most trusted critic, even if I
					  : did not heed the majority of your
					  : commentary. No monsters, either!!
		      : Iikka Keränen     : A marked influence upon my works.
		      : Derek MacDonald   : Got Film? I suspected as much...!
		      : Chris Martin      : Though faded, the picture remains
					  : unable to escape the frame. Best.
		      : Michal Mesko      : Encouragement, feedback...friend.
		      : Eric Roberts      : For mad old-school flavour. Word.
		      : Malcolm Sailor    : My neighbouring provincial bro...
		      : Dan Twomey        : O Brother, Where Art Thou? I miss
					  : you, Dan. We created some magical
					  : material together over the years.
		      : Tim Willits       : The great gameplay of Quake E1M2.
		      : ...and all those lost in the shuffle. My apologies...
=============================================================================
Map Number            : MAP06 MAP06 MAP06 MAP06 MAP06 MAP06 MAP06 MAP06 MAP06
Deathmatch            : This level was built to accomodate a maximum of four.
Tools Used            : DCK, WadAuthor, ZenNode and a copious amount of time.
		      : A special thanks to the authors of these utilities...
=============================================================================



...THE END.

Maps

MAP06

MAP06

Deathmatch Spawns
4
Co-op Spawns
4
MAP07

MAP07

Deathmatch Spawns
8
Co-op Spawns
4
MAP08

MAP08

Deathmatch Spawns
8
Co-op Spawns
4
MAP09

MAP09

Deathmatch Spawns
8
Co-op Spawns
4
MAP10

MAP10

Deathmatch Spawns
8
Co-op Spawns
4
MAP27

MAP27

Deathmatch Spawns
0
Co-op Spawns
1
MAP28

MAP28

Deathmatch Spawns
0
Co-op Spawns
1
MAP29

MAP29

Deathmatch Spawns
0
Co-op Spawns
1
MAP30

MAP30

Deathmatch Spawns
1
Co-op Spawns
1